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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_ReconnectData |
| Data class for reconnecting players. More... | |
| class | SCR_ReconnectComponent |
Functions | |
| class SCR_ReconnectData | EntityEditorProps (category:"GameScripted/GameMode", description:"") |
| void | SCR_ReconnectData (int playerId, IEntity entity) |
Variables | |
| class SCR_ReconnectData | NOT_RECONNECT |
| State of a reconnecting player. More... | |
| class SCR_ReconnectData | ENTITY_AVAILABLE |
| int | m_iPlayerId |
| IEntity | m_ReservedEntity |
| entity of the returning player More... | |
| class SCR_ReconnectData EntityEditorProps | ( | category:"GameScripted/GameMode" | , |
| description:"" | |||
| ) |
Definition at line 26 of file SCR_ReconnectComponent.c.
| void EntityEditorProps::SCR_ReconnectData | ( | int | playerId, |
| IEntity | entity | ||
| ) |
| [in] | playerId | |
| [in] | entity |
Definition at line 9 of file SCR_ReconnectComponent.c.
| class SCR_ReconnectData ENTITY_AVAILABLE |
| int m_iPlayerId |
Definition at line 2 of file SCR_ReconnectComponent.c.
| IEntity m_ReservedEntity |
entity of the returning player
Definition at line 3 of file SCR_ReconnectComponent.c.
| class SCR_ReconnectData NOT_RECONNECT |
State of a reconnecting player.