![]() |
Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Data Structures | |
| class | SCR_ResourceSystemSubscriptionHandle |
| class | SCR_ResourcePlayerControllerInventoryComponent |
Typedefs | |
| typedef func | ScriptInvokerActiveWidgetInteractionFunc |
| typedef ScriptInvokerBase< ScriptInvokerActiveWidgetInteractionFunc > | ScriptInvokerResourceOnPlayerInteraction |
Enumerations | |
| enum | EResourcePlayerInteractionType |
Functions | |
| enum EResourcePlayerInteractionType | ScriptInvoker_ResourceOnPlayerInteraction (EResourcePlayerInteractionType interactionType, PlayerController playerController, SCR_ResourceComponent resourceComponentFrom, SCR_ResourceComponent resourceComponentTo, EResourceType resourceType, float resourceValue) |
Variables | |
| typedef | ScriptInvoker_ResourceOnPlayerInteraction |
| VEHICLE_LOAD | |
| VEHICLE_UNLOAD | |
| STORAGE | |
| INVENTORY_SPLIT | |
Definition at line 10 of file SCR_ResourcePlayerControllerInventoryComponent.c.
| typedef ScriptInvokerBase<ScriptInvokerActiveWidgetInteractionFunc> ScriptInvokerResourceOnPlayerInteraction |
Definition at line 11 of file SCR_ResourcePlayerControllerInventoryComponent.c.
Definition at line 1 of file SCR_ResourcePlayerControllerInventoryComponent.c.
| enum EResourcePlayerInteractionType ScriptInvoker_ResourceOnPlayerInteraction | ( | EResourcePlayerInteractionType | interactionType, |
| PlayerController | playerController, | ||
| SCR_ResourceComponent | resourceComponentFrom, | ||
| SCR_ResourceComponent | resourceComponentTo, | ||
| EResourceType | resourceType, | ||
| float | resourceValue | ||
| ) |
| INVENTORY_SPLIT |
Definition at line 6 of file SCR_ResourcePlayerControllerInventoryComponent.c.
| typedef ScriptInvoker_ResourceOnPlayerInteraction |
| STORAGE |
Definition at line 4 of file SCR_ResourcePlayerControllerInventoryComponent.c.
| VEHICLE_LOAD |
Definition at line 2 of file SCR_ResourcePlayerControllerInventoryComponent.c.
| VEHICLE_UNLOAD |
Definition at line 3 of file SCR_ResourcePlayerControllerInventoryComponent.c.