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SCR_SequenceDef.c
Go to the documentation of this file.
1
[
BaseContainerProps
()]
2
class
SCR_SequenceDef
3
{
4
[
Attribute
(
"4"
,
UIWidgets
.Slider,
"Repetition count 1"
,
"0 10 1"
)]
5
int
m_iRepCount;
6
7
[
Attribute
(
"0"
,
UIWidgets
.Slider,
"Repetition count randomisation 1"
,
"0 10 1"
)]
8
int
m_iRepCountRnd;
9
10
[
Attribute
(
"10000"
,
UIWidgets
.Slider,
"[ms]"
,
"0 30000 1"
)]
11
int
m_iRepTime;
12
13
[
Attribute
(
"500"
,
UIWidgets
.Slider,
"[ms]"
,
"0 30000 1"
)]
14
int
m_iRepTimeRnd;
15
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_SequenceDef
Definition
SCR_SequenceDef.c:3
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Components
AmbientSoundsComponent
SCR_SequenceDef.c
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1.17.0