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SCR_SoundType.c
Go to the documentation of this file.
1
[
BaseContainerProps
(namingConvention: NamingConvention.NC_MUST_HAVE_NAME)]
2
class
SCR_SoundType
3
{
4
[
Attribute
(
"1.0"
,
UIWidgets
.Slider,
""
,
"0.1 10.0 0.01"
)]
5
float
m_fDensityMultiplier;
6
7
[
Attribute
(
""
,
UIWidgets
.Object,
""
)]
8
ref array<ref SCR_SoundDef> m_aSoundDef;
9
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_SoundType
Definition
SCR_SoundType.c:3
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Components
AmbientSoundsComponent
SCR_SoundType.c
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1.17.0