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SCR_SpawnPointSpawnData.c
Go to the documentation of this file.
1
//------------------------------------------------------------------------------------------------
2
class
SCR_SpawnPointSpawnData
:
SCR_SpawnData
3
{
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protected
ResourceName
m_Prefab
;
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protected
RplId
m_RplId
;
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protected
SCR_SpawnPoint
m_SpawnPoint
;
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override
ResourceName
GetPrefab
()
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{
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return
m_Prefab
;
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}
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override
vector
GetPosition
()
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{
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return
m_SpawnPoint
.GetOrigin();
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}
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override
vector
GetAngles
()
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{
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return
m_SpawnPoint
.GetAngles();
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}
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RplId
GetRplId
()
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{
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return
m_RplId
;
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}
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SCR_SpawnPoint
GetSpawnPoint
()
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{
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return
m_SpawnPoint
;
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}
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void
SCR_SpawnPointSpawnData
(
ResourceName
prefab,
RplId
rplId)
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{
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m_Prefab
= prefab;
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m_RplId
= rplId;
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m_SpawnPoint
=
SCR_SpawnPoint
.
GetSpawnPointByRplId
(rplId);
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}
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};
ResourceName
Definition
ResourceName.c:13
RplId
Replication item identifier.
Definition
RplId.c:14
SCR_SpawnData
Definition
SCR_SpawnData.c:10
SCR_SpawnPoint
Spawn point entity defines positions on which players can possibly spawn.
Definition
SCR_SpawnPoint.c:28
SCR_SpawnPoint::GetSpawnPointByRplId
static SCR_SpawnPoint GetSpawnPointByRplId(RplId id)
Definition
SCR_SpawnPoint.c:311
SCR_SpawnPointSpawnData::GetPrefab
override ResourceName GetPrefab()
Definition
SCR_SpawnPointSpawnData.c:8
SCR_SpawnPointSpawnData::GetAngles
override vector GetAngles()
Definition
SCR_SpawnPointSpawnData.c:16
SCR_SpawnPointSpawnData::GetSpawnPoint
SCR_SpawnPoint GetSpawnPoint()
Definition
SCR_SpawnPointSpawnData.c:26
SCR_SpawnPointSpawnData::GetRplId
RplId GetRplId()
Definition
SCR_SpawnPointSpawnData.c:21
SCR_SpawnPointSpawnData::GetPosition
override vector GetPosition()
Definition
SCR_SpawnPointSpawnData.c:12
SCR_SpawnPointSpawnData::m_SpawnPoint
SCR_SpawnPoint m_SpawnPoint
Definition
SCR_SpawnPointSpawnData.c:6
SCR_SpawnPointSpawnData::m_RplId
RplId m_RplId
Definition
SCR_SpawnPointSpawnData.c:5
SCR_SpawnPointSpawnData::m_Prefab
ResourceName m_Prefab
Definition
SCR_SpawnPointSpawnData.c:4
SCR_SpawnPointSpawnData::SCR_SpawnPointSpawnData
void SCR_SpawnPointSpawnData(ResourceName prefab, RplId rplId)
Definition
SCR_SpawnPointSpawnData.c:31
vector
Definition
vector.c:13
scripts
Game
Respawn
RequestHandling
Implementation
SpawnPointSpawn
SCR_SpawnPointSpawnData.c
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