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SCR_TerrainDef.c
Go to the documentation of this file.
1
enum
ETerrainType
2
{
3
MEADOW_GRASS_SHORT
,
4
MEADOW_GRASS_TALL
,
5
FOREST_CONIFER
,
6
FOREST_LEAFY
,
7
CROPFIELD
,
8
CONCRETE
,
9
OCEAN
,
10
POND
,
11
POND_SMALL
12
}
13
14
[
BaseContainerProps
()]
15
class
SCR_TerrainDef
16
{
17
[
Attribute
(
"0"
,
UIWidgets
.EditBox,
""
)]
18
int
m_iRangeMin;
19
20
[
Attribute
(
"0"
,
UIWidgets
.EditBox,
""
)]
21
int
m_iRangeMax;
22
23
[
Attribute
(
"0"
, uiwidget:
UIWidgets
.ComboBox,
""
,
""
, ParamEnumArray.FromEnum(
ETerrainType
))]
24
ETerrainType
m_eTerrainType;
25
}
POND
POND
Definition
SCR_RandomPositionalSounds.c:20
CROPFIELD
CROPFIELD
Definition
SCR_TerrainDef.c:19
FOREST_CONIFER
FOREST_CONIFER
Definition
SCR_TerrainDef.c:17
CONCRETE
CONCRETE
Definition
SCR_TerrainDef.c:20
MEADOW_GRASS_TALL
MEADOW_GRASS_TALL
Definition
SCR_TerrainDef.c:16
BaseContainerProps
enum ETerrainType BaseContainerProps()] class SCR_TerrainDef
Definition
SCR_TerrainDef.c:14
MEADOW_GRASS_SHORT
MEADOW_GRASS_SHORT
Definition
SCR_TerrainDef.c:15
POND_SMALL
POND_SMALL
Definition
SCR_TerrainDef.c:24
ETerrainType
ETerrainType
Definition
SCR_TerrainDef.c:2
FOREST_LEAFY
FOREST_LEAFY
Definition
SCR_TerrainDef.c:18
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
OCEAN
@ OCEAN
Tracing against ocean surface.
Definition
TraceFlags.c:19
scripts
Game
Components
AmbientSoundsComponent
SCR_TerrainDef.c
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1.17.0