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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | SCR_TimeAndWeatherHandlerComponentClass |
Functions | |
| SCR_TimeAndWeatherHandlerComponentClass SCR_BaseGameModeComponentClass | Attribute ("8", UIWidgets.Slider, "Starting time of day (hours)", "0 23 1")] protected int m_iStartingHours |
| void | SetupDaytimeAndWeather (int hours, int minutes, int seconds=0, string loadedWeatherState="", bool loadDone=false) |
| protected void | HandleDaytimeAcceleration (bool setup=false) |
| override void | OnWorldPostProcess (World world) |
| override void | OnPostInit (IEntity owner) |
| Called on PostInit when all components are added. More... | |
Variables | |
| protected int | m_iStartingMinutes |
| protected bool | m_bRandomStartingDaytime |
| protected float | m_fDayTimeAcceleration |
| protected float | m_fNightTimeAcceleration |
| protected bool | m_bRandomStartingWeather |
| protected bool | m_bRandomWeatherChanges |
| protected bool | m_bAllowHeaderSettings |
| const int | DAYTIME_CHECK_PERIOD = 60000 |
| const float | DEFAULT_DAYTIME_START = 5.0 |
| const float | DEFAULT_DAYTIME_END = 19.0 |
| const int | DAY_DURATION = 24 * 60 * 60 |
| protected bool | m_bDaytimeAcceleration = true |
| protected bool | m_bSavedSettingApplied = false |
| SCR_TimeAndWeatherHandlerComponentClass SCR_BaseGameModeComponentClass Attribute | ( | "8" | , |
| UIWidgets. | Slider, | ||
| "Starting time of day (hours)" | , | ||
| "0 23 1" | |||
| ) |
| protected void HandleDaytimeAcceleration | ( | bool | setup = false | ) |
Definition at line 137 of file SCR_TimeAndWeatherHandlerComponent.c.
| override void OnWorldPostProcess | ( | World | world | ) |
Called once loading of all entities of the world have been finished (still within the loading)
| [in] | world | Loaded world |
Definition at line 166 of file SCR_TimeAndWeatherHandlerComponent.c.
| void SetupDaytimeAndWeather | ( | int | hours, |
| int | minutes, | ||
| int | seconds = 0, |
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| string | loadedWeatherState = "", |
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| bool | loadDone = false |
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| ) |
| [in] | hours | |
| [in] | minutes | |
| [in] | seconds | |
| [in] | loadedWeatherState | |
| [in] | loadDone |
Definition at line 54 of file SCR_TimeAndWeatherHandlerComponent.c.
| const int DAY_DURATION = 24 * 60 * 60 |
Definition at line 34 of file SCR_TimeAndWeatherHandlerComponent.c.
| const int DAYTIME_CHECK_PERIOD = 60000 |
Definition at line 31 of file SCR_TimeAndWeatherHandlerComponent.c.
| const float DEFAULT_DAYTIME_END = 19.0 |
Definition at line 33 of file SCR_TimeAndWeatherHandlerComponent.c.
| const float DEFAULT_DAYTIME_START = 5.0 |
Definition at line 32 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected bool m_bAllowHeaderSettings |
Definition at line 29 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected bool m_bDaytimeAcceleration = true |
Definition at line 36 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected bool m_bRandomStartingDaytime |
Definition at line 14 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected bool m_bRandomStartingWeather |
Definition at line 23 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected bool m_bRandomWeatherChanges |
Definition at line 26 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected bool m_bSavedSettingApplied = false |
Definition at line 37 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected float m_fDayTimeAcceleration |
Definition at line 17 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected float m_fNightTimeAcceleration |
Definition at line 20 of file SCR_TimeAndWeatherHandlerComponent.c.
| protected int m_iStartingMinutes |
Definition at line 11 of file SCR_TimeAndWeatherHandlerComponent.c.