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SCR_Tutorial_Navigation_MOVE.c
Go to the documentation of this file.
1
[
EntityEditorProps
(insertable:
false
)]
2
class
SCR_Tutorial_Navigation_MOVEClass
:
SCR_BaseTutorialStageClass
3
{
4
};
5
6
//------------------------------------------------------------------------------------------------
7
class
SCR_Tutorial_Navigation_MOVE
:
SCR_BaseTutorialStage
8
{
9
//------------------------------------------------------------------------------------------------
10
override
protected
void
Setup
()
11
{
12
RegisterWaypoint
(
"WP_LOOKOUT"
);
13
}
14
}
EntityEditorProps
enum SCR_ECompassType EntityEditorProps(category:"GameScripted/Gadgets", description:"Compass", color:"0 0 255 255")
Prefab data class for compass component.
Definition
SCR_CompassComponent.c:10
SCR_BaseTutorialStageClass
Definition
SCR_BaseTutorialStage.c:3
SCR_BaseTutorialStage
Definition
SCR_BaseTutorialStage.c:8
SCR_BaseTutorialStage::RegisterWaypoint
SCR_Waypoint RegisterWaypoint(string entityName, string title=string.Empty, string icon="MISC")
Definition
SCR_BaseTutorialStage.c:293
SCR_Tutorial_Navigation_MOVEClass
Definition
SCR_Tutorial_Navigation_MOVE.c:3
SCR_Tutorial_Navigation_MOVE
Definition
SCR_Tutorial_Navigation_MOVE.c:8
SCR_Tutorial_Navigation_MOVE::Setup
void Setup()
Definition
SCR_Tutorial_Navigation_MOVE.c:10
scripts
Game
GameMode
Tutorial
Stages
Navigation
SCR_Tutorial_Navigation_MOVE.c
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