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SCR_BaseTutorialStage Class Reference
Inheritance diagram for SCR_BaseTutorialStage:
GenericEntity SCR_TutorialStageHub SCR_TutorialStageMedical_BANDAGE_CHEST SCR_TutorialStageMedical_BANDAGE_EQUIP SCR_TutorialStageMedical_BANDAGE_LEG SCR_TutorialStageMedical_CHECK SCR_TutorialStageMedical_CHECK_EXPLAIN SCR_TutorialStageMedical_END SCR_TutorialStageMedical_MORPHINE_APPLY SCR_TutorialStageMedical_MORPHINE_EQUIP SCR_TutorialStageMedical_PULLOUT SCR_TutorialStageMedical_PickupBandage SCR_TutorialStageMedical_PickupMorphine SCR_TutorialStageMedical_PickupSaline SCR_TutorialStageMedical_PickupTourniquet SCR_TutorialStageMedical_SALINE_APPLY SCR_TutorialStageMedical_SALINE_EQUIP SCR_TutorialStageMedical_START SCR_TutorialStageMedical_TOURNIQUET_APPLY SCR_TutorialStageMedical_TOURNIQUET_EQUIP SCR_TutorialStageMortars_ChangeAmmoType SCR_TutorialStageMortars_EquipShell SCR_TutorialStageMortars_Final SCR_TutorialStageMortars_FireShell SCR_TutorialStageMortars_GetInMortar SCR_TutorialStageMortars_GetOutMortar SCR_TutorialStageMortars_SecondTarget SCR_TutorialStageMortars_SettingAzimuth SCR_TutorialStageMortars_SettingRange SCR_TutorialStageMortars_ShellTravelling SCR_TutorialStageMortars_Sights SCR_Tutorial_CombatEngineering_BoardVehicle SCR_Tutorial_CombatEngineering_END SCR_Tutorial_CombatEngineering_EquipEntrenchingTool SCR_Tutorial_CombatEngineering_FinishConstruction1 SCR_Tutorial_CombatEngineering_LoadSupplies_1 SCR_Tutorial_CombatEngineering_LoadSupplies_2 SCR_Tutorial_CombatEngineering_Move_1 SCR_Tutorial_CombatEngineering_Move_2 SCR_Tutorial_CombatEngineering_Move_3 SCR_Tutorial_CombatEngineering_Move_4 SCR_Tutorial_CombatEngineering_Move_5 SCR_Tutorial_CombatEngineering_START SCR_Tutorial_CombatEngineering_StopAndGetOut SCR_Tutorial_Driving_DRIVEROAD SCR_Tutorial_Driving_DRIVEROAD10 SCR_Tutorial_Driving_DRIVEROAD11 SCR_Tutorial_Driving_DRIVEROAD2 SCR_Tutorial_Driving_DRIVEROAD3 SCR_Tutorial_Driving_DRIVEROAD4 SCR_Tutorial_Driving_DRIVEROAD5 SCR_Tutorial_Driving_DRIVEROAD6 SCR_Tutorial_Driving_DRIVEROAD7 SCR_Tutorial_Driving_DRIVEROAD8 SCR_Tutorial_Driving_DRIVEROAD9 SCR_Tutorial_Driving_END SCR_Tutorial_Driving_GETIN SCR_Tutorial_Driving_GETOUT SCR_Tutorial_Driving_START SCR_Tutorial_Driving_STARTENGINE SCR_Tutorial_Heli_AUTOHOVER_OFF SCR_Tutorial_Heli_AUTOHOVER_ON SCR_Tutorial_Heli_COLLECTIVE_RAISE SCR_Tutorial_Heli_CYCLIC_ANTITORQUE_LEFT SCR_Tutorial_Heli_CYCLIC_ANTITORQUE_RIGHT SCR_Tutorial_Heli_CYCLIC_BACKWARD SCR_Tutorial_Heli_CYCLIC_FORWARD SCR_Tutorial_Heli_CYCLIC_LEFT SCR_Tutorial_Heli_CYCLIC_RIGHT SCR_Tutorial_Heli_DANGER_ALTITUDE SCR_Tutorial_Heli_DANGER_ANGLE SCR_Tutorial_Heli_END SCR_Tutorial_Heli_FLIGHT_01 SCR_Tutorial_Heli_FLIGHT_02 SCR_Tutorial_Heli_FLIGHT_03 SCR_Tutorial_Heli_GETIN SCR_Tutorial_Heli_GETOUT SCR_Tutorial_Heli_LANDING SCR_Tutorial_Heli_RPM_WAIT SCR_Tutorial_Heli_START SCR_Tutorial_Heli_START_ENGINE SCR_Tutorial_Heli_STOP_ENGINE SCR_Tutorial_Intro_GearUp SCR_Tutorial_Intro_ListenToCaptain SCR_Tutorial_Intro_Move SCR_Tutorial_Intro_WakeUp SCR_Tutorial_LRS_Attach_Optic SCR_Tutorial_LRS_Take_Weapon SCR_Tutorial_LRS_Targets_Beach SCR_Tutorial_LRS_Targets_Cliff SCR_Tutorial_LRS_Targets_Last SCR_Tutorial_Navigation_AIRBASE SCR_Tutorial_Navigation_CLOSEMAP SCR_Tutorial_Navigation_COMPASS SCR_Tutorial_Navigation_DRIVE SCR_Tutorial_Navigation_END SCR_Tutorial_Navigation_ISLAND SCR_Tutorial_Navigation_LIGHTHOUSE SCR_Tutorial_Navigation_LOCATION SCR_Tutorial_Navigation_MAPOPEN SCR_Tutorial_Navigation_MAPOPENAGAIN SCR_Tutorial_Navigation_MAPTOOLS SCR_Tutorial_Navigation_MAP_COMPASS_INTRODUCTION SCR_Tutorial_Navigation_MAP_COMPASS_SELECT SCR_Tutorial_Navigation_MAP_INTROCTUCTION SCR_Tutorial_Navigation_MOVE SCR_Tutorial_Navigation_NORTH SCR_Tutorial_Navigation_PROTRACTOR SCR_Tutorial_Navigation_START SCR_Tutorial_Navigation_VEHICLE SCR_Tutorial_Obstacle_COUNTDOWN SCR_Tutorial_Obstacle_CRAWL SCR_Tutorial_Obstacle_END SCR_Tutorial_Obstacle_FLAG SCR_Tutorial_Obstacle_LADDERDOWN SCR_Tutorial_Obstacle_LADDEROFF SCR_Tutorial_Obstacle_LADDERUP SCR_Tutorial_Obstacle_OVERPASS SCR_Tutorial_Obstacle_PLATFORM SCR_Tutorial_Obstacle_START SCR_Tutorial_Obstacle_TIME SCR_Tutorial_Obstacle_VAULTHIGH SCR_Tutorial_Obstacle_VAULTLOW SCR_Tutorial_Obstacle_WALLONE SCR_Tutorial_Obstacle_WALLTWO SCR_Tutorial_Obstacle_WINDOW SCR_Tutorial_Obstacle_ZIGZAG SCR_Tutorial_Obstacle_ZIGZAGEND SCR_Tutorial_Obstacle_ZIGZAGSTART SCR_Tutorial_Outro_Return SCR_Tutorial_SW_ARM_CHARGES SCR_Tutorial_SW_DETONATE_CHARGES SCR_Tutorial_SW_DROP_M72 SCR_Tutorial_SW_ENDING SCR_Tutorial_SW_EQUIP_CHARGES SCR_Tutorial_SW_EQUIP_DETONATOR SCR_Tutorial_SW_GL_FIRE SCR_Tutorial_SW_GL_LOAD SCR_Tutorial_SW_M72_FIRE SCR_Tutorial_SW_MOVE_BACK SCR_Tutorial_SW_MOVE_TO_OBSTACLE SCR_Tutorial_SW_MOVE_TO_SAFETY SCR_Tutorial_SW_PICKUP_CARBINE SCR_Tutorial_SW_PICKUP_CHARGES SCR_Tutorial_SW_PICKUP_GRENADE SCR_Tutorial_SW_PICKUP_M72 SCR_Tutorial_SW_PICKUP_M72_ARSENAL SCR_Tutorial_SW_PICKUP_RPG SCR_Tutorial_SW_PICKUP_RPG_ROUNDS SCR_Tutorial_SW_PLACE_CHARGES SCR_Tutorial_SW_RPG_DESTROY_BTR SCR_Tutorial_SW_RPG_FIRE SCR_Tutorial_SW_RPG_FIRE_2 SCR_Tutorial_SW_RPG_RELOAD SCR_Tutorial_SW_START SCR_Tutorial_SW_SWITCH_FIREMODE SCR_Tutorial_Seizing_CaptureBase SCR_Tutorial_Seizing_Construct_Antenna SCR_Tutorial_Seizing_DisassembleBunker SCR_Tutorial_Seizing_ENABLE_RADIO SCR_Tutorial_Seizing_END SCR_Tutorial_Seizing_Equip_EntrenchingTool SCR_Tutorial_Seizing_MhqDeploy SCR_Tutorial_Seizing_Move SCR_Tutorial_Seizing_RECEIVE_TRANSMITTION SCR_Tutorial_Seizing_SET_FREQUENCY SCR_Tutorial_Seizing_START SCR_Tutorial_Seizing_ShootTargets SCR_Tutorial_Seizing_WEAPON SCR_Tutorial_ShootingRange_CLOSE_INVENTORY SCR_Tutorial_ShootingRange_EQUIP_WEAPON SCR_Tutorial_ShootingRange_FIRINGPOS_ONE SCR_Tutorial_ShootingRange_FIRINGPOS_TWO SCR_Tutorial_ShootingRange_GETIN_STATIC SCR_Tutorial_ShootingRange_GETOUT_STATIC SCR_Tutorial_ShootingRange_MG_PICK SCR_Tutorial_ShootingRange_OPEN_BOX SCR_Tutorial_ShootingRange_PICKUP_WEAPON SCR_Tutorial_ShootingRange_RELOAD SCR_Tutorial_ShootingRange_SHOOT SCR_Tutorial_ShootingRange_SHOOT_BIPOD SCR_Tutorial_ShootingRange_SHOOT_CROUCHED SCR_Tutorial_ShootingRange_SHOOT_LEAN SCR_Tutorial_ShootingRange_SHOOT_PRONE SCR_Tutorial_ShootingRange_SHOOT_REST SCR_Tutorial_ShootingRange_SHOOT_STATIC SCR_Tutorial_ShootingRange_TAKE_MAGAZINE_GAMEPAD SCR_Tutorial_ShootingRange_TAKE_MAGAZINE_KMB SCR_Tutorial_SquadLeadership_END SCR_Tutorial_SquadLeadership_GETIN SCR_Tutorial_SquadLeadership_GETOUT SCR_Tutorial_SquadLeadership_OPEN_MAP SCR_Tutorial_SquadLeadership_ORDER_DEFEND SCR_Tutorial_SquadLeadership_ORDER_FOLLOW SCR_Tutorial_SquadLeadership_ORDER_GETIN_CAR SCR_Tutorial_SquadLeadership_ORDER_GETIN_TURRET SCR_Tutorial_SquadLeadership_ORDER_GETOUT SCR_Tutorial_SquadLeadership_ORDER_MOVE SCR_Tutorial_SquadLeadership_ORDER_MOVE_2 SCR_Tutorial_SquadLeadership_ORDER_STOP SCR_Tutorial_SquadLeadership_ORDER_SUPPRESS SCR_Tutorial_SquadLeadership_RECRUITING SCR_Tutorial_SquadLeadership_START SCR_Tutorial_VehicleMaintenance_CANONGROUND SCR_Tutorial_VehicleMaintenance_CANPICKUP SCR_Tutorial_VehicleMaintenance_CANREFIL SCR_Tutorial_VehicleMaintenance_CLOSE_INVENTORY SCR_Tutorial_VehicleMaintenance_END SCR_Tutorial_VehicleMaintenance_ENGINE SCR_Tutorial_VehicleMaintenance_ENGINEFULL SCR_Tutorial_VehicleMaintenance_FUELTANK SCR_Tutorial_VehicleMaintenance_FUELTANKFULL SCR_Tutorial_VehicleMaintenance_GETIN SCR_Tutorial_VehicleMaintenance_GETOUT SCR_Tutorial_VehicleMaintenance_OPEN_STORAGE SCR_Tutorial_VehicleMaintenance_PICKUPTOOLS SCR_Tutorial_VehicleMaintenance_REFUEL SCR_Tutorial_VehicleMaintenance_REFUELFULL SCR_Tutorial_VehicleMaintenance_START SCR_Tutorial_VehicleMaintenance_SUPPLIESBAG SCR_Tutorial_VehicleMaintenance_SUPPLY_TRANSFER_GAMEPAD SCR_Tutorial_VehicleMaintenance_SUPPLY_TRANSFER_KMB SCR_Tutorial_VehicleMaintenance_VEHTURN

Protected Member Functions

SCR_TutorialStageInfo GetStageInfo ()
float GetDuration ()
void CreateMarkerPath (string pathEntityName)
SCR_MapMarkerBase CreateMarkerCustom (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty)
SCR_MapMarkerBase CreateMarkerCustom (notnull IEntity entity, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty)
SCR_MapMarkerBase CreateMarkerMilitary (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty)
SCR_MapMarkerBase CreateMarkerMilitary (notnull IEntity entity, EMilitarySymbolIdentity factionIdentity, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags, string name=string.Empty)
void RegisterMarker (notnull SCR_MapMarkerBase marker, notnull IEntity entity)
void DeleteMarker (SCR_MapMarkerBase marker)
int GetQuickslotIndexByPrefab (ResourceName prefabName)
void ShowHint (int index=0)
void Setup ()
bool GetIsFinished ()
void Reset ()
void OnInputDeviceChanged (bool switchedToKeyboard)
void OnVoiceoverEventFinishedBase (string eventName)
void OnVoiceoverEventFinished (string eventName)
void HintGamepad (bool isSilent=false)
void HintKeyboard (bool isSilent=false)
void DelayedPopup (string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="")
void UnregisterWaypoint (IEntity waypointEntity)
void UnregisterWaypoint (string waypointName)
SCR_Waypoint RegisterWaypoint (string entityName, string title=string.Empty, string icon="MISC")
SCR_Waypoint RegisterWaypoint (notnull IEntity entity, string title=string.Empty, string icon="MISC")
SCR_Waypoint GetWaypoint (int index=0)
void OnStructureBuilt (SCR_CampaignMilitaryBaseComponent base, IEntity structure)
bool IsBuildingModeOpen ()
override void EOnFrame (IEntity owner, float timeSlice)
void OnStageFinished ()
bool CheckWaypoints ()
void Init (SCR_TutorialStageInfo stageInfo)
void ~SCR_BaseTutorialStage ()
void PlayNarrativeCharacterStage (string characterName, int stage)
void SetPermanentNarrativeStage (string characterName, int stage)
int GetSuppliesInInventory ()
void FinishStage ()

Protected Attributes

float m_fTimer
float m_fStageTimer
float m_fConditionCheckPeriod = 0.25
float m_fDuration
float m_fDelay
float m_fWaypointCompletionRadius = 1
bool m_bShowWaypoint = true
bool m_bCheckWaypoint = true
bool m_bConditionCheckOnSetDuration
bool m_bAutoShowHint = true
bool m_bInstantConditionCheck
string m_sLastFinishedEvent
float m_fStartTimestamp
string m_sHintSoundEvent
SCR_Waypoint m_ReachedWaypoint
ChimeraCharacter m_Player
ref array< SCR_Waypointm_aStageWaypoints
SCR_TutorialGamemodeComponent m_TutorialComponent
bool m_bFinished
Resource m_HintsConfig
SCR_TutorialStageInfo m_StageInfo
SCR_BaseTutorialCourseLogic m_Logic

Detailed Description

Definition at line 7 of file SCR_BaseTutorialStage.c.

Constructor & Destructor Documentation

◆ ~SCR_BaseTutorialStage()

void SCR_BaseTutorialStage::~SCR_BaseTutorialStage ( )
inlineprotected

Definition at line 491 of file SCR_BaseTutorialStage.c.

Member Function Documentation

◆ CheckWaypoints()

bool SCR_BaseTutorialStage::CheckWaypoints ( )
inlineprotected

Definition at line 436 of file SCR_BaseTutorialStage.c.

◆ CreateMarkerCustom() [1/2]

SCR_MapMarkerBase SCR_BaseTutorialStage::CreateMarkerCustom ( notnull IEntity entity,
SCR_EScenarioFrameworkMarkerCustom icon,
SCR_EScenarioFrameworkMarkerCustomColor color,
string name = string.Empty )
inlineprotected

Definition at line 75 of file SCR_BaseTutorialStage.c.

◆ CreateMarkerCustom() [2/2]

SCR_MapMarkerBase SCR_BaseTutorialStage::CreateMarkerCustom ( string entityName,
SCR_EScenarioFrameworkMarkerCustom icon,
SCR_EScenarioFrameworkMarkerCustomColor color,
string name = string.Empty )
inlineprotected

Definition at line 65 of file SCR_BaseTutorialStage.c.

◆ CreateMarkerMilitary() [1/2]

SCR_MapMarkerBase SCR_BaseTutorialStage::CreateMarkerMilitary ( notnull IEntity entity,
EMilitarySymbolIdentity factionIdentity,
EMilitarySymbolDimension dimension,
EMilitarySymbolIcon typeFlags,
string name = string.Empty )
inlineprotected

Definition at line 104 of file SCR_BaseTutorialStage.c.

◆ CreateMarkerMilitary() [2/2]

SCR_MapMarkerBase SCR_BaseTutorialStage::CreateMarkerMilitary ( string entityName,
SCR_EScenarioFrameworkMarkerCustom icon,
SCR_EScenarioFrameworkMarkerCustomColor color,
string name = string.Empty )
inlineprotected

Definition at line 93 of file SCR_BaseTutorialStage.c.

◆ CreateMarkerPath()

void SCR_BaseTutorialStage::CreateMarkerPath ( string pathEntityName)
inlineprotected

Definition at line 48 of file SCR_BaseTutorialStage.c.

◆ DelayedPopup()

void SCR_BaseTutorialStage::DelayedPopup ( string text = "",
string subtitle = "",
float duration = SCR_PopUpNotification.DEFAULT_DURATION,
string param1 = "",
string param2 = "",
string subtitleParam1 = "",
string subtitleParam2 = "" )
inlineprotected

Definition at line 264 of file SCR_BaseTutorialStage.c.

◆ DeleteMarker()

void SCR_BaseTutorialStage::DeleteMarker ( SCR_MapMarkerBase marker)
inlineprotected

Definition at line 142 of file SCR_BaseTutorialStage.c.

◆ EOnFrame()

override void SCR_BaseTutorialStage::EOnFrame ( IEntity owner,
float timeSlice )
inlineprotected

Definition at line 364 of file SCR_BaseTutorialStage.c.

◆ FinishStage()

void SCR_BaseTutorialStage::FinishStage ( )
inlineprotected

Definition at line 557 of file SCR_BaseTutorialStage.c.

◆ GetDuration()

float SCR_BaseTutorialStage::GetDuration ( )
inlineprotected

Definition at line 42 of file SCR_BaseTutorialStage.c.

◆ GetIsFinished()

bool SCR_BaseTutorialStage::GetIsFinished ( )
inlineprotected

Definition at line 214 of file SCR_BaseTutorialStage.c.

◆ GetQuickslotIndexByPrefab()

int SCR_BaseTutorialStage::GetQuickslotIndexByPrefab ( ResourceName prefabName)
inlineprotected

Definition at line 159 of file SCR_BaseTutorialStage.c.

◆ GetStageInfo()

SCR_TutorialStageInfo SCR_BaseTutorialStage::GetStageInfo ( )
inlineprotected

Definition at line 36 of file SCR_BaseTutorialStage.c.

◆ GetSuppliesInInventory()

int SCR_BaseTutorialStage::GetSuppliesInInventory ( )
inlineprotected

Definition at line 534 of file SCR_BaseTutorialStage.c.

◆ GetWaypoint()

SCR_Waypoint SCR_BaseTutorialStage::GetWaypoint ( int index = 0)
inlineprotected

Definition at line 329 of file SCR_BaseTutorialStage.c.

◆ HintGamepad()

void SCR_BaseTutorialStage::HintGamepad ( bool isSilent = false)
inlineprotected

Definition at line 254 of file SCR_BaseTutorialStage.c.

◆ HintKeyboard()

void SCR_BaseTutorialStage::HintKeyboard ( bool isSilent = false)
inlineprotected

Definition at line 259 of file SCR_BaseTutorialStage.c.

◆ Init()

void SCR_BaseTutorialStage::Init ( SCR_TutorialStageInfo stageInfo)
inlineprotected

Definition at line 454 of file SCR_BaseTutorialStage.c.

◆ IsBuildingModeOpen()

bool SCR_BaseTutorialStage::IsBuildingModeOpen ( )
inlineprotected

Definition at line 343 of file SCR_BaseTutorialStage.c.

◆ OnInputDeviceChanged()

void SCR_BaseTutorialStage::OnInputDeviceChanged ( bool switchedToKeyboard)
inlineprotected

Definition at line 225 of file SCR_BaseTutorialStage.c.

◆ OnStageFinished()

void SCR_BaseTutorialStage::OnStageFinished ( )
inlineprotected

Definition at line 427 of file SCR_BaseTutorialStage.c.

◆ OnStructureBuilt()

void SCR_BaseTutorialStage::OnStructureBuilt ( SCR_CampaignMilitaryBaseComponent base,
IEntity structure )
inlineprotected

Definition at line 338 of file SCR_BaseTutorialStage.c.

◆ OnVoiceoverEventFinished()

void SCR_BaseTutorialStage::OnVoiceoverEventFinished ( string eventName)
inlineprotected

Definition at line 249 of file SCR_BaseTutorialStage.c.

◆ OnVoiceoverEventFinishedBase()

void SCR_BaseTutorialStage::OnVoiceoverEventFinishedBase ( string eventName)
inlineprotected

Definition at line 234 of file SCR_BaseTutorialStage.c.

◆ PlayNarrativeCharacterStage()

void SCR_BaseTutorialStage::PlayNarrativeCharacterStage ( string characterName,
int stage )
inlineprotected

Definition at line 510 of file SCR_BaseTutorialStage.c.

◆ RegisterMarker()

void SCR_BaseTutorialStage::RegisterMarker ( notnull SCR_MapMarkerBase marker,
notnull IEntity entity )
inlineprotected

Definition at line 119 of file SCR_BaseTutorialStage.c.

◆ RegisterWaypoint() [1/2]

SCR_Waypoint SCR_BaseTutorialStage::RegisterWaypoint ( notnull IEntity entity,
string title = string.Empty,
string icon = "MISC" )
inlineprotected

Definition at line 303 of file SCR_BaseTutorialStage.c.

◆ RegisterWaypoint() [2/2]

SCR_Waypoint SCR_BaseTutorialStage::RegisterWaypoint ( string entityName,
string title = string.Empty,
string icon = "MISC" )
inlineprotected

Definition at line 293 of file SCR_BaseTutorialStage.c.

◆ Reset()

void SCR_BaseTutorialStage::Reset ( )
inlineprotected

Definition at line 220 of file SCR_BaseTutorialStage.c.

◆ SetPermanentNarrativeStage()

void SCR_BaseTutorialStage::SetPermanentNarrativeStage ( string characterName,
int stage )
inlineprotected

Definition at line 518 of file SCR_BaseTutorialStage.c.

◆ Setup()

void SCR_BaseTutorialStage::Setup ( )
inlineprotected

Definition at line 208 of file SCR_BaseTutorialStage.c.

◆ ShowHint()

void SCR_BaseTutorialStage::ShowHint ( int index = 0)
inlineprotected

Definition at line 192 of file SCR_BaseTutorialStage.c.

◆ UnregisterWaypoint() [1/2]

void SCR_BaseTutorialStage::UnregisterWaypoint ( IEntity waypointEntity)
inlineprotected

Definition at line 270 of file SCR_BaseTutorialStage.c.

◆ UnregisterWaypoint() [2/2]

void SCR_BaseTutorialStage::UnregisterWaypoint ( string waypointName)
inlineprotected

Definition at line 285 of file SCR_BaseTutorialStage.c.

Member Data Documentation

◆ m_aStageWaypoints

ref array<SCR_Waypoint> SCR_BaseTutorialStage::m_aStageWaypoints
protected

Definition at line 28 of file SCR_BaseTutorialStage.c.

◆ m_bAutoShowHint

bool SCR_BaseTutorialStage::m_bAutoShowHint = true
protected

Definition at line 19 of file SCR_BaseTutorialStage.c.

◆ m_bCheckWaypoint

bool SCR_BaseTutorialStage::m_bCheckWaypoint = true
protected

Definition at line 17 of file SCR_BaseTutorialStage.c.

◆ m_bConditionCheckOnSetDuration

bool SCR_BaseTutorialStage::m_bConditionCheckOnSetDuration
protected

Definition at line 18 of file SCR_BaseTutorialStage.c.

◆ m_bFinished

bool SCR_BaseTutorialStage::m_bFinished
protected

Definition at line 30 of file SCR_BaseTutorialStage.c.

◆ m_bInstantConditionCheck

bool SCR_BaseTutorialStage::m_bInstantConditionCheck
protected

Definition at line 20 of file SCR_BaseTutorialStage.c.

◆ m_bShowWaypoint

bool SCR_BaseTutorialStage::m_bShowWaypoint = true
protected

Definition at line 16 of file SCR_BaseTutorialStage.c.

◆ m_fConditionCheckPeriod

float SCR_BaseTutorialStage::m_fConditionCheckPeriod = 0.25
protected

Definition at line 11 of file SCR_BaseTutorialStage.c.

◆ m_fDelay

float SCR_BaseTutorialStage::m_fDelay
protected

Definition at line 13 of file SCR_BaseTutorialStage.c.

◆ m_fDuration

float SCR_BaseTutorialStage::m_fDuration
protected

Definition at line 12 of file SCR_BaseTutorialStage.c.

◆ m_fStageTimer

float SCR_BaseTutorialStage::m_fStageTimer
protected

Definition at line 10 of file SCR_BaseTutorialStage.c.

◆ m_fStartTimestamp

float SCR_BaseTutorialStage::m_fStartTimestamp
protected

Definition at line 22 of file SCR_BaseTutorialStage.c.

◆ m_fTimer

float SCR_BaseTutorialStage::m_fTimer
protected

Definition at line 9 of file SCR_BaseTutorialStage.c.

◆ m_fWaypointCompletionRadius

float SCR_BaseTutorialStage::m_fWaypointCompletionRadius = 1
protected

Definition at line 14 of file SCR_BaseTutorialStage.c.

◆ m_HintsConfig

Resource SCR_BaseTutorialStage::m_HintsConfig
protected

Definition at line 31 of file SCR_BaseTutorialStage.c.

◆ m_Logic

SCR_BaseTutorialCourseLogic SCR_BaseTutorialStage::m_Logic
protected

Definition at line 33 of file SCR_BaseTutorialStage.c.

◆ m_Player

ChimeraCharacter SCR_BaseTutorialStage::m_Player
protected

Definition at line 27 of file SCR_BaseTutorialStage.c.

◆ m_ReachedWaypoint

SCR_Waypoint SCR_BaseTutorialStage::m_ReachedWaypoint
protected

Definition at line 25 of file SCR_BaseTutorialStage.c.

◆ m_sHintSoundEvent

string SCR_BaseTutorialStage::m_sHintSoundEvent
protected

Definition at line 23 of file SCR_BaseTutorialStage.c.

◆ m_sLastFinishedEvent

string SCR_BaseTutorialStage::m_sLastFinishedEvent
protected

Definition at line 21 of file SCR_BaseTutorialStage.c.

◆ m_StageInfo

SCR_TutorialStageInfo SCR_BaseTutorialStage::m_StageInfo
protected

Definition at line 32 of file SCR_BaseTutorialStage.c.

◆ m_TutorialComponent

SCR_TutorialGamemodeComponent SCR_BaseTutorialStage::m_TutorialComponent
protected

Definition at line 29 of file SCR_BaseTutorialStage.c.


The documentation for this class was generated from the following file: