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SCR_Tutorial_Obstace_CRAWL.c
Go to the documentation of this file.
1
[
EntityEditorProps
(insertable:
false
)]
2
class
SCR_Tutorial_Obstacle_CRAWLClass
:
SCR_BaseTutorialStageClass
3
{
4
};
5
6
//------------------------------------------------------------------------------------------------
7
class
SCR_Tutorial_Obstacle_CRAWL
:
SCR_BaseTutorialStage
8
{
9
//------------------------------------------------------------------------------------------------
10
override
protected
void
Setup
()
11
{
12
RegisterWaypoint
(
"WP_WIREMESH"
).
SetOffsetVector
(
"0 0.2 0"
);
13
PlayNarrativeCharacterStage
(
"OBSTACLECOURSE_Instructor"
, 6);
14
}
15
16
//------------------------------------------------------------------------------------------------
17
override
protected
bool
GetIsFinished
()
18
{
19
CharacterControllerComponent comp = CharacterControllerComponent.Cast(
m_Player
.FindComponent(CharacterControllerComponent));
20
21
if
(comp)
22
return
comp.GetStance() ==
ECharacterStance
.PRONE;
23
else
24
return
true
;
25
}
26
};
EntityEditorProps
enum SCR_ECompassType EntityEditorProps(category:"GameScripted/Gadgets", description:"Compass", color:"0 0 255 255")
Prefab data class for compass component.
Definition
SCR_CompassComponent.c:10
SCR_BaseTutorialStageClass
Definition
SCR_BaseTutorialStage.c:3
SCR_BaseTutorialStage
Definition
SCR_BaseTutorialStage.c:8
SCR_BaseTutorialStage::m_Player
ChimeraCharacter m_Player
Definition
SCR_BaseTutorialStage.c:27
SCR_BaseTutorialStage::RegisterWaypoint
SCR_Waypoint RegisterWaypoint(string entityName, string title=string.Empty, string icon="MISC")
Definition
SCR_BaseTutorialStage.c:293
SCR_BaseTutorialStage::PlayNarrativeCharacterStage
void PlayNarrativeCharacterStage(string characterName, int stage)
Definition
SCR_BaseTutorialStage.c:510
SCR_Tutorial_Obstacle_CRAWLClass
Definition
SCR_Tutorial_Obstace_CRAWL.c:3
SCR_Tutorial_Obstacle_CRAWL
Definition
SCR_Tutorial_Obstace_CRAWL.c:8
SCR_Tutorial_Obstacle_CRAWL::Setup
void Setup()
Definition
SCR_Tutorial_Obstace_CRAWL.c:10
SCR_Tutorial_Obstacle_CRAWL::GetIsFinished
bool GetIsFinished()
Definition
SCR_Tutorial_Obstace_CRAWL.c:17
SCR_Waypoint::SetOffsetVector
void SetOffsetVector(vector offset)
Definition
SCR_Waypoint.c:56
ECharacterStance
ECharacterStance
Definition
ECharacterStance.c:13
scripts
Game
GameMode
Tutorial
Stages
Movement
SCR_Tutorial_Obstace_CRAWL.c
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1.17.0