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SCR_WelcomeScreenComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_WelcomeScreenComponentClass
class  SCR_WelcomeScreenThreeHorizontalColumns
 Class handling layout for ThreeHorizontalColumns. More...

Functions

SCR_WelcomeScreenThreeHorizontalColumns SCR_DeployMenuBaseScreenLayout BaseContainerProps ()
 Base class for screen contents.
override void InitContent (SCR_WelcomeScreenMenu menu)

Variables

SCR_WelcomeScreenComponentClass SCR_DeployMenuBaseScreenComponent
 Welcome screen component intended to be added to the GameMode.
ResourceName m_sThreeHorizontalColumnsLayout
ref SCR_WelcomeScreenBaseContent m_LeftColumn
ref SCR_WelcomeScreenBaseContent m_MiddleColumn
ref SCR_WelcomeScreenBaseContent m_RightColumn
const string WELCOME_CONTENT = "WelcomeContent"
const string LEFT_COLUMN = "LeftColumn"
const string MIDDLE_COLUMN = "MiddleColumn"
const string RIGHT_COLUMN = "RightColumn"
const string LEFT_COLUMN_BUTTON = "LeftColumnButton"
const string MIDDLE_COLUMN_BUTTON = "MiddleColumnButton"
const string RIGHT_COLUMN_BUTTON = "RightColumnButton"

Function Documentation

◆ BaseContainerProps()

Base class for screen contents.

◆ InitContent()

override void BaseContainerProps::InitContent ( SCR_WelcomeScreenMenu menu)
protected

Definition at line 23 of file SCR_WelcomeScreenComponent.c.

Variable Documentation

◆ LEFT_COLUMN

const string LEFT_COLUMN = "LeftColumn"
protected

Definition at line 14 of file SCR_WelcomeScreenComponent.c.

◆ LEFT_COLUMN_BUTTON

const string LEFT_COLUMN_BUTTON = "LeftColumnButton"
protected

Definition at line 18 of file SCR_WelcomeScreenComponent.c.

◆ m_LeftColumn

ref SCR_WelcomeScreenBaseContent m_LeftColumn
protected

Definition at line 4 of file SCR_WelcomeScreenComponent.c.

◆ m_MiddleColumn

ref SCR_WelcomeScreenBaseContent m_MiddleColumn
protected

Definition at line 7 of file SCR_WelcomeScreenComponent.c.

◆ m_RightColumn

ref SCR_WelcomeScreenBaseContent m_RightColumn
protected

Definition at line 10 of file SCR_WelcomeScreenComponent.c.

◆ m_sThreeHorizontalColumnsLayout

ResourceName m_sThreeHorizontalColumnsLayout
protected

Definition at line 1 of file SCR_WelcomeScreenComponent.c.

◆ MIDDLE_COLUMN

const string MIDDLE_COLUMN = "MiddleColumn"
protected

Definition at line 15 of file SCR_WelcomeScreenComponent.c.

◆ MIDDLE_COLUMN_BUTTON

const string MIDDLE_COLUMN_BUTTON = "MiddleColumnButton"
protected

Definition at line 19 of file SCR_WelcomeScreenComponent.c.

◆ RIGHT_COLUMN

const string RIGHT_COLUMN = "RightColumn"
protected

Definition at line 16 of file SCR_WelcomeScreenComponent.c.

◆ RIGHT_COLUMN_BUTTON

const string RIGHT_COLUMN_BUTTON = "RightColumnButton"
protected

Definition at line 20 of file SCR_WelcomeScreenComponent.c.

◆ SCR_DeployMenuBaseScreenComponent

SCR_WelcomeScreenComponentClass SCR_DeployMenuBaseScreenComponent

Welcome screen component intended to be added to the GameMode.

◆ WELCOME_CONTENT

const string WELCOME_CONTENT = "WelcomeContent"
protected

Definition at line 12 of file SCR_WelcomeScreenComponent.c.