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ScriptedCommand.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
ScriptedCommand
:
AnimPhysCommandScripted
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{
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protected
void
ScriptedCommand
(
BaseAnimPhysComponent
pAnimPhysComponent);
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}
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AnimPhysCommandScripted::AnimPhysCommandScripted
void AnimPhysCommandScripted()
constructor is protected - we don't wnat instances of this "abstract" class
BaseAnimPhysComponent
Definition
BaseAnimPhysComponent.c:13
ScriptedCommand::ScriptedCommand
void ScriptedCommand(BaseAnimPhysComponent pAnimPhysComponent)
scripts
Game
generated
Base
ScriptedCommand.c
Generated by
1.17.0