Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
ScriptedInventoryTask.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
13{
14 proto external void SetSlotOperation(InventoryStorageSlot slot, IEntity item, bool removeOp);
15
16 // callbacks
17
19 event protected void Initialize(IEntity owner, InventoryStorageSlot slot, IEntity item, bool removeOp);
21 event protected void Start(InventoryStorageSlot slot, IEntity item, bool removeOp);
23 event protected void Update(float dt, InventoryStorageSlot slot, IEntity item, bool removeOp);
25 event protected bool IsComplete(InventoryStorageSlot slot, IEntity item, bool removeOp) { return true; };
27 event protected void OnTaskCompleted();
28}
29
void Start(InventoryStorageSlot slot, IEntity item, bool removeOp)
Called before first Update, when task is start executing.
void OnTaskCompleted()
Called only when I have completed.
bool IsComplete(InventoryStorageSlot slot, IEntity item, bool removeOp)
Task should return true when done, otherwise it won't be released by manager.
void Initialize(IEntity owner, InventoryStorageSlot slot, IEntity item, bool removeOp)
Called upon task initialization owner is Entity with attached InventoryStorageManagerComponent (when ...
void Update(float dt, InventoryStorageSlot slot, IEntity item, bool removeOp)
Called on update.