Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
ScriptedLoadContainer.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
14{
15 event protected bool StartObject() {return false;};
16 event protected bool EndObject() {return false;};
17 event protected bool StartArray(out int count) {return false;};
18 event protected bool EndArray() {return false;};
19 event protected bool StartMap(out int count) {return false;};
20 event protected bool EndMap() {return false;};
22 event protected bool ReadKey(inout string key) {return false;};
23 event protected bool IsNull() {return false;};
24 event protected bool ReadBool(out bool value) {return false;};
25 event protected bool ReadString(out string value) {return false;};
26 event protected bool ReadInt(out int value) {return false;};
27 event protected bool ReadFloat(out float value) {return false;};
28 event protected bool ReadVector(out vector value) {return false;};
29
31 event protected void Reset();
33 event protected string GetDataExtension() {return ".txt";};
34 event protected bool LoadFromString(string data) {return false;};
35}
36
Get all prefabs that have the spawner data
Scripted load container for custom handling of storage.
bool LoadFromString(string data)
string GetDataExtension()
Data extension of the serialized format (e.g. txt, csv, yml) if stored in a filesystem.
bool ReadInt(out int value)
bool ReadFloat(out float value)
bool ReadVector(out vector value)
bool StartMap(out int count)
bool ReadKey(inout string key)
Key reader for named properties in objects or map keys.
bool StartArray(out int count)
bool ReadBool(out bool value)
void Reset()
Reset the container to re-use for new data.
bool ReadString(out string value)