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ScriptedSightsFOVInfo.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
ScriptedSightsFOVInfo
:
SightsFOVInfo
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{
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event
protected
void
OnInit
(
IEntity
owner,
BaseSightsComponent
sights);
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event
protected
void
OnUpdate
(
IEntity
owner,
BaseSightsComponent
sights,
float
timeSlice);
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event
protected
float
GetCurrentFOV
() {
return
0.0; };
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}
BaseSightsComponent
Definition
BaseSightsComponent.c:13
IEntity
Definition
IEntity.c:13
ScriptedSightsFOVInfo
Definition
ScriptedSightsFOVInfo.c:8
ScriptedSightsFOVInfo::GetCurrentFOV
float GetCurrentFOV()
Definition
ScriptedSightsFOVInfo.c:28
ScriptedSightsFOVInfo::OnUpdate
void OnUpdate(IEntity owner, BaseSightsComponent sights, float timeSlice)
ScriptedSightsFOVInfo::OnInit
void OnInit(IEntity owner, BaseSightsComponent sights)
SightsFOVInfo
Definition
SightsFOVInfo.c:12
scripts
Game
generated
ScriptedSightsFOVInfo.c
Generated by
1.17.0