Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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ScriptedStateSerializer.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
12class ScriptedStateSerializer: PersistenceSerializerBase
13{
20 static event EScriptedStateDeserializeEvent GetDeserializeEvent()
21 {
22 return EScriptedStateDeserializeEvent.AFTER_CONSTRUCTOR;
23 }
24
26 proto external protected ESerializeResult SerializeNative(notnull Managed instance, notnull SaveContext context, ESerializeMode mode = ESerializeMode.BOTH);
28 proto external protected bool DeserializeNative(notnull Managed instance, notnull LoadContext context, ESerializeMode mode = ESerializeMode.BOTH);
29
30 // callbacks
31
36 event protected ESerializeResult Serialize(notnull Managed instance, notnull SaveContext context) { return SerializeNative(instance, context); };
41 event protected bool Deserialize(notnull Managed instance, notnull LoadContext context) { return DeserializeNative(instance, context); };
42}
43
ESerializeResult SerializeNative(notnull Managed instance, notnull SaveContext context, ESerializeMode mode=ESerializeMode.BOTH)
Native serialization logic used by the game. Can be called by scripts before or after custom data or ...
bool Deserialize(notnull Managed instance, notnull LoadContext context)
ESerializeResult Serialize(notnull Managed instance, notnull SaveContext context)
bool DeserializeNative(notnull Managed instance, notnull LoadContext context, ESerializeMode mode=ESerializeMode.BOTH)
Native deserialization logic used by the game. Can be called by scripts before or after custom data o...
ESerializeResult
ESerializeMode