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ShapeUtils.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
12
sealed
class
ShapeUtils
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{
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private
void
ShapeUtils();
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private
void
~ShapeUtils();
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static
proto ref
Shape
CreateShapeFromMesh(notnull
MeshObject
mo,
int
lodIndex,
string
meshName,
int
shapeColor,
ShapeFlags
flags
);
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static
proto ref
Shape
CreateShapeFromMeshByIndex(notnull
MeshObject
mo,
int
lodIndex,
int
meshIndex,
int
shapeColor,
ShapeFlags
flags
);
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static
proto ref
Shape
CreateShapeFromXOB(
ResourceName
xobFilePath,
int
lodIndex,
string
meshName,
int
shapeColor,
ShapeFlags
flags
);
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}
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flags
SCR_EAIThreatSectorFlags flags
Definition
AIControlComponentSerializer.c:16
MeshObject
MeshObject.
Definition
MeshObject.c:34
ResourceName
Definition
ResourceName.c:13
Shape
Instance of created debug visualizer.
Definition
Shape.c:14
ShapeFlags
ShapeFlags
Definition
ShapeFlags.c:13
scripts
Core
generated
Debug
ShapeUtils.c
Generated by
1.17.0