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SignalsManagerComponent.c File Reference

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Data Structures

class  SignalsManagerComponentClass
 

Functions

SignalsManagerComponentClass GameComponentClass AddOrFindSignal (string signalName, float value=0)
 
proto external int AddOrFindMPSignal (string signalName, float valueThreshold, float blendSpeed, float value=0, SignalCompressionFunc compressionFunc=SignalCompressionFunc.None)
 
proto external int FindSignal (string signalName)
 
proto external void SetSignalValue (int index, float value)
 Set the signal with an index of. More...
 
proto external float GetSignalValue (int index)