Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Main Page
Modules
Data Structures
Data Structures
Data Structure Index
Class Hierarchy
Files
File List
Globals
All
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
~
Functions
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
z
~
Variables
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
r
s
t
u
v
w
x
z
Typedefs
c
f
l
m
o
p
r
s
t
Enumerations
a
b
c
d
e
f
g
i
k
l
m
p
r
s
u
Enumerator
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
z
Macros
Examples
•
All
Data Structures
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Modules
Pages
TurretComponent.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
12
class
TurretComponentClass
:
AimingComponentClass
13
{
14
}
15
16
class
TurretComponent: AimingComponent
17
{
18
proto external BaseSightsComponent
GetSights
();
19
proto external
bool
HasMoveableBase
();
20
proto external PointInfo
GetCameraAttachmentSlot
();
21
proto external
bool
IsVehicleMounted
();
31
proto external vector
GetAimingAngleExcess
(vector tgtPosWorld);
32
proto external
void
SetSights
(
int
index
);
33
proto external
int
NextSights
();
34
proto external
void
SwitchNextSights
();
35
proto external
void
SwitchPrevSights
();
36
}
37
GetAimingAngleExcess
proto external vector GetAimingAngleExcess(vector tgtPosWorld)
GetSights
TurretComponentClass AimingComponentClass GetSights()
GetCameraAttachmentSlot
proto external PointInfo GetCameraAttachmentSlot()
HasMoveableBase
proto external bool HasMoveableBase()
SwitchPrevSights
proto external void SwitchPrevSights()
AimingComponentClass
Definition:
AimingComponent.c:12
NextSights
proto external int NextSights()
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition:
SCR_DestructionSynchronizationComponent.c:17
TurretComponentClass
Definition:
TurretComponent.c:12
SwitchNextSights
proto external void SwitchNextSights()
IsVehicleMounted
proto external bool IsVehicleMounted()
SetSights
proto external void SetSights(int index)
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Turrets
TurretComponent.c
Generated by
1.8.17