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WallWeightPair.c
Go to the documentation of this file.
1
2
[
BaseContainerProps
(),
SCR_BaseContainerResourceTitleField
(
"m_sWallAsset"
,
"Wall %1"
)]
3
class
WallWeightPair
4
{
5
[
Attribute
(
""
,
UIWidgets
.ResourcePickerThumbnail,
"Prefab"
,
"et"
)]
6
ResourceName
m_sWallAsset;
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8
[
Attribute
(
"1"
,
UIWidgets
.EditBox,
params
:
"0 inf"
)]
9
float
m_fWeight;
10
11
[
Attribute
(
"0"
,
UIWidgets
.Slider,
params
:
"-10 10 0.01"
)]
12
float
m_fPrePadding;
13
14
[
Attribute
(
"0"
,
UIWidgets
.Slider,
params
:
"-10 10 0.01"
)]
15
float
m_fPostPadding;
16
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
ResourceName
Definition
ResourceName.c:13
SCR_BaseContainerResourceTitleField
Attribute to use a ResourceName filename.
Definition
Attributes.c:239
UIWidgets
Definition
attributes.c:40
WallWeightPair
Properties exposed in the wall generator property grid after adding a new wall length group.
Definition
WallWeightPair.c:4
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Generators
WallGenerator
WallWeightPair.c
Generated by
1.17.0