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WeatherStateTransitionNode.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
WeatherStateTransitionNode
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{
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private
void
WeatherStateTransitionNode();
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proto external
void
SetLooping(
bool
looping);
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proto external
bool
IsLooping();
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proto external
void
SetTransitionDurationHours(
float
transDurationHours);
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proto external
void
SetStateDurationHours(
float
stateDurationHours);
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proto external
int
GetDestinationStateIndex();
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proto external
float
GetTransitionDurationHours();
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proto external
float
GetStateDurationHours();
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proto external
bool
IsValid
();
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proto external
bool
IsValidTransitionTo(WeatherStateTransitionNode destinationState);
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proto external
bool
IsTransitioning();
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}
IsValid
bool IsValid()
Definition
SCR_ItemOutfitFactionComponent.c:144
scripts
GameLib
generated
WeatherStateTransitionNode.c
Generated by
1.17.0