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WorkshopInitState.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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sealed
enum
WorkshopInitState
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{
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INIT
,
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INIT_RETRY
,
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READY
,
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DISABLED
,
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}
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INIT
@ INIT
Workshop is initializing data and any systems or UI elements should wait until ready.
Definition
EntityEvent.c:16
DISABLED
@ DISABLED
General event switch.
Definition
EntityEvent.c:35
WorkshopInitState
WorkshopInitState
Definition
WorkshopInitState.c:13
INIT_RETRY
@ INIT_RETRY
Workshop init failed and retry will be attempted - semi-permanent state to indicate issues with INIT ...
Definition
WorkshopInitState.c:17
READY
@ READY
Workshop is ready and can be used by other systems and UI - permanent state until application restart...
Definition
WorkshopInitState.c:19
scripts
GameLib
generated
online
workshop
WorkshopInitState.c
Generated by
1.17.0