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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| override bool | GetLabelValid (WorldEditorAPI api, IEntitySource entitySource, IEntityComponentSource componentSource, string targetPath, EEditableEntityType entityType, notnull array< EEditableEntityLabel > authoredLabels, out EEditableEntityLabel label) |
| void | CheckWeapons (IEntitySource entitySource) |
| void | CheckWeaponAttachments (IEntityComponentSource weaponEntitySource) |
| void | AddLabelForWeaponType (EWeaponType weaponType) |
| void | CheckLoadout (IEntitySource entitySource) |
| void | CheckInventory (IEntitySource entitySource) |
| bool | GetRoleLabel (out EEditableEntityLabel label) |
Protected Attributes | |
| int | m_MedicItemCountRequired |
| ref array< EEditableEntityLabel > | m_aRoleLabels = {} |
Definition at line 2 of file EditablePrefabsLabel_CharacterRole.c.
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Definition at line 99 of file EditablePrefabsLabel_CharacterRole.c.
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| [in] | entitySource |
Definition at line 166 of file EditablePrefabsLabel_CharacterRole.c.
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inlineprotected |
| [in] | entitySource |
Definition at line 134 of file EditablePrefabsLabel_CharacterRole.c.
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inlineprotected |
| [in] | weaponEntitySource |
Definition at line 71 of file EditablePrefabsLabel_CharacterRole.c.
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inlineprotected |
Definition at line 25 of file EditablePrefabsLabel_CharacterRole.c.
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inlineprotected |
Definition at line 10 of file EditablePrefabsLabel_CharacterRole.c.
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inlineprotected |
Definition at line 214 of file EditablePrefabsLabel_CharacterRole.c.
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protected |
Definition at line 7 of file EditablePrefabsLabel_CharacterRole.c.
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protected |
Definition at line 5 of file EditablePrefabsLabel_CharacterRole.c.