Arma Reforger Explorer 1.7.0.54
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EffectManagerSystem Class Reference
Inheritance diagram for EffectManagerSystem:
GameSystem

Protected Member Functions

override void OnUpdatePoint (WorldUpdatePointArgs args)
override void OnDiag (float timeSlice)
void Register (SCR_BaseEffectManagerComponent component)
void Unregister (SCR_BaseEffectManagerComponent component)

Protected Attributes

ref array< SCR_BaseEffectManagerComponentm_Components = {}

Detailed Description

Definition at line 1 of file EffectManagerSystem.c.

Member Function Documentation

◆ OnDiag()

override void EffectManagerSystem::OnDiag ( float timeSlice)
inlineprotected

Definition at line 24 of file EffectManagerSystem.c.

◆ OnUpdatePoint()

override void EffectManagerSystem::OnUpdatePoint ( WorldUpdatePointArgs args)
inlineprotected

Definition at line 13 of file EffectManagerSystem.c.

◆ Register()

void EffectManagerSystem::Register ( SCR_BaseEffectManagerComponent component)
inlineprotected
Parameters
componentmust not be null

Definition at line 43 of file EffectManagerSystem.c.

◆ Unregister()

void EffectManagerSystem::Unregister ( SCR_BaseEffectManagerComponent component)
inlineprotected

Definition at line 56 of file EffectManagerSystem.c.

Member Data Documentation

◆ m_Components

ref array<SCR_BaseEffectManagerComponent> EffectManagerSystem::m_Components = {}
protected

Definition at line 10 of file EffectManagerSystem.c.


The documentation for this class was generated from the following file: