Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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FireDamageSystem Class Reference
Inheritance diagram for FireDamageSystem:
GameSystem

Protected Member Functions

override bool ShouldBePaused ()
override void OnUpdatePoint (WorldUpdatePointArgs args)
override void OnDiag (float timeSlice)
void Register (SCR_DamageManagerComponent component)
void Unregister (SCR_DamageManagerComponent component)

Protected Attributes

ref array< SCR_DamageManagerComponent > m_aDamageManagers = {}

Detailed Description

Definition at line 1 of file FireDamageSystem.c.

Member Function Documentation

◆ OnDiag()

override void FireDamageSystem::OnDiag ( float timeSlice)
inlineprotected

Definition at line 31 of file FireDamageSystem.c.

◆ OnUpdatePoint()

override void FireDamageSystem::OnUpdatePoint ( WorldUpdatePointArgs args)
inlineprotected

Definition at line 19 of file FireDamageSystem.c.

◆ Register()

void FireDamageSystem::Register ( SCR_DamageManagerComponent component)
inlineprotected
Parameters
componentmust not be null

Definition at line 50 of file FireDamageSystem.c.

◆ ShouldBePaused()

override bool FireDamageSystem::ShouldBePaused ( )
inlineprotected

Definition at line 13 of file FireDamageSystem.c.

◆ Unregister()

void FireDamageSystem::Unregister ( SCR_DamageManagerComponent component)
inlineprotected

Definition at line 61 of file FireDamageSystem.c.

Member Data Documentation

◆ m_aDamageManagers

ref array<SCR_DamageManagerComponent> FireDamageSystem::m_aDamageManagers = {}
protected

Definition at line 10 of file FireDamageSystem.c.


The documentation for this class was generated from the following file: