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SCR_AICinematicLookAt Class Reference

Base class for tasks which return some target from combat component. More...

Inheritance diagram for SCR_AICinematicLookAt:
AITaskScripted

Protected Member Functions

override void OnInit (AIAgent owner)
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)

Static Protected Member Functions

static override bool VisibleInPalette ()

Protected Attributes

SlotManagerComponent m_SlotManager
SCR_CharacterControllerComponent m_ControllerComponent
EntitySlotInfo m_PointOfViewStart
EntitySlotInfo m_PointOfViewEnd
TAnimGraphVariable m_LookAtVariable
CharacterAnimationComponent m_CharacterAnimation
vector m_vLook [4]
vector m_vLookEnd [4]
vector m_vLookAxis
ChimeraCharacter m_Player
vector m_vPlayerPosition [4]
vector m_vPlayerHeadPosition

Detailed Description

Base class for tasks which return some target from combat component.

Definition at line 2 of file SCR_AICinematicLookAt.c.

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AICinematicLookAt::EOnTaskSimulate ( AIAgent owner,
float dt )
inlineprotected

Definition at line 38 of file SCR_AICinematicLookAt.c.

◆ OnInit()

override void SCR_AICinematicLookAt::OnInit ( AIAgent owner)
inlineprotected

Definition at line 18 of file SCR_AICinematicLookAt.c.

◆ VisibleInPalette()

override bool SCR_AICinematicLookAt::VisibleInPalette ( )
inlinestaticprotected

Definition at line 82 of file SCR_AICinematicLookAt.c.

Member Data Documentation

◆ m_CharacterAnimation

CharacterAnimationComponent SCR_AICinematicLookAt::m_CharacterAnimation
protected

Definition at line 9 of file SCR_AICinematicLookAt.c.

◆ m_ControllerComponent

SCR_CharacterControllerComponent SCR_AICinematicLookAt::m_ControllerComponent
protected

Definition at line 5 of file SCR_AICinematicLookAt.c.

◆ m_LookAtVariable

TAnimGraphVariable SCR_AICinematicLookAt::m_LookAtVariable
protected

Definition at line 8 of file SCR_AICinematicLookAt.c.

◆ m_Player

ChimeraCharacter SCR_AICinematicLookAt::m_Player
protected

Definition at line 13 of file SCR_AICinematicLookAt.c.

◆ m_PointOfViewEnd

EntitySlotInfo SCR_AICinematicLookAt::m_PointOfViewEnd
protected

Definition at line 7 of file SCR_AICinematicLookAt.c.

◆ m_PointOfViewStart

EntitySlotInfo SCR_AICinematicLookAt::m_PointOfViewStart
protected

Definition at line 6 of file SCR_AICinematicLookAt.c.

◆ m_SlotManager

SlotManagerComponent SCR_AICinematicLookAt::m_SlotManager
protected

Definition at line 4 of file SCR_AICinematicLookAt.c.

◆ m_vLook

vector SCR_AICinematicLookAt::m_vLook[4]
protected

Definition at line 10 of file SCR_AICinematicLookAt.c.

◆ m_vLookAxis

vector SCR_AICinematicLookAt::m_vLookAxis
protected

Definition at line 12 of file SCR_AICinematicLookAt.c.

◆ m_vLookEnd

vector SCR_AICinematicLookAt::m_vLookEnd[4]
protected

Definition at line 11 of file SCR_AICinematicLookAt.c.

◆ m_vPlayerHeadPosition

vector SCR_AICinematicLookAt::m_vPlayerHeadPosition
protected

Definition at line 15 of file SCR_AICinematicLookAt.c.

◆ m_vPlayerPosition

vector SCR_AICinematicLookAt::m_vPlayerPosition[4]
protected

Definition at line 14 of file SCR_AICinematicLookAt.c.


The documentation for this class was generated from the following file: