Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Loading...
Searching...
No Matches
SCR_AIEvaluateExpectedWeapon Class Reference
Inheritance diagram for SCR_AIEvaluateExpectedWeapon:
AITaskScripted

Protected Member Functions

override void OnInit (AIAgent owner)
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
override TStringArray GetVariablesOut ()

Static Protected Member Functions

static override bool VisibleInPalette ()

Protected Attributes

SCR_AICombatComponent m_CombatComponent

Static Protected Attributes

static const string PORT_WEAPON_COMPONENT = "WeaponComponent"
static const string PORT_MAGAZINE_COMPONENT = "MagazineComponent"
static const string PORT_MUZZLE_ID = "MuzzleId"
static ref TStringArray s_aVarsOut

Detailed Description

Evaluates an expected weapon at Weapon&Target selector and returns the weapon, magazine and muzzle.

Definition at line 4 of file SCR_AIEvaluateExpectedWeapon.c.

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIEvaluateExpectedWeapon::EOnTaskSimulate ( AIAgent owner,
float dt )
inlineprotected

Definition at line 26 of file SCR_AIEvaluateExpectedWeapon.c.

◆ GetVariablesOut()

override TStringArray SCR_AIEvaluateExpectedWeapon::GetVariablesOut ( )
inlineprotected

Definition at line 55 of file SCR_AIEvaluateExpectedWeapon.c.

◆ OnInit()

override void SCR_AIEvaluateExpectedWeapon::OnInit ( AIAgent owner)
inlineprotected

Definition at line 14 of file SCR_AIEvaluateExpectedWeapon.c.

◆ VisibleInPalette()

override bool SCR_AIEvaluateExpectedWeapon::VisibleInPalette ( )
inlinestaticprotected

Definition at line 48 of file SCR_AIEvaluateExpectedWeapon.c.

Member Data Documentation

◆ m_CombatComponent

SCR_AICombatComponent SCR_AIEvaluateExpectedWeapon::m_CombatComponent
protected

Definition at line 11 of file SCR_AIEvaluateExpectedWeapon.c.

◆ PORT_MAGAZINE_COMPONENT

const string SCR_AIEvaluateExpectedWeapon::PORT_MAGAZINE_COMPONENT = "MagazineComponent"
staticprotected

Definition at line 8 of file SCR_AIEvaluateExpectedWeapon.c.

◆ PORT_MUZZLE_ID

const string SCR_AIEvaluateExpectedWeapon::PORT_MUZZLE_ID = "MuzzleId"
staticprotected

Definition at line 9 of file SCR_AIEvaluateExpectedWeapon.c.

◆ PORT_WEAPON_COMPONENT

const string SCR_AIEvaluateExpectedWeapon::PORT_WEAPON_COMPONENT = "WeaponComponent"
staticprotected

Definition at line 7 of file SCR_AIEvaluateExpectedWeapon.c.

◆ s_aVarsOut

ref TStringArray SCR_AIEvaluateExpectedWeapon::s_aVarsOut
staticprotected

The documentation for this class was generated from the following file: