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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| void | InitParameters (IEntity artilleryEntity, vector targetPos) |
| void | SCR_AIStaticArtilleryBehavior (SCR_AIUtilityComponent utility, SCR_AIActivityBase groupActivity, IEntity artilleryEntity, vector targetPos, SCR_EAIArtilleryAmmoType ammoType, float priorityLevel=PRIORITY_LEVEL_NORMAL) |
| ScriptInvokerBase< SCR_AIStaticArtilleryBehavior_OnArtilleryFired > | GetOnArtilleryFired () |
| Returns event which is invoked every time AI who executes this behavior fires an artillery. | |
| int | GetShotCount () |
| void | Internal_OnArtilleryFired () |
| Called by the SCR_AIStaticArtilleryBehavior_ShootingLogic node from behavior tree. | |
| override void | OnActionSelected () |
| override void | OnActionDeselected () |
| void | OnArtilleryEntityDeleted (SCR_AIVehicleUsageComponent comp) |
| bool | InitAmmoPrefabValue () |
| Finds which prefab is used by the muzzle. | |
| override string | GetActionDebugInfo () |
Protected Attributes | |
| ref SCR_BTParam< IEntity > | m_ArtilleryEntity = new SCR_BTParam<IEntity>("ArtilleryEntity") |
| ref SCR_BTParam< vector > | m_vTargetPos = new SCR_BTParam<vector>("TargetPos") |
| ref SCR_BTParam< IEntity > | m_InventoryEntity = new SCR_BTParam<IEntity>("InventoryEntity") |
| ref SCR_BTParam< ResourceName > | m_AmmoPrefab = new SCR_BTParam<ResourceName>("AmmoPrefab") |
| int | m_iShotCount = 0 |
| SCR_EAIArtilleryAmmoType | m_eAmmoType |
| ref ScriptInvokerBase< SCR_AIStaticArtilleryBehavior_OnArtilleryFired > | m_OnArtilleryFired |
Definition at line 8 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 36 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 131 of file SCR_AIStaticArtilleryBehavior.c.
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Returns event which is invoked every time AI who executes this behavior fires an artillery.
Definition at line 57 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 65 of file SCR_AIStaticArtilleryBehavior.c.
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Finds which prefab is used by the muzzle.
Definition at line 112 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 28 of file SCR_AIStaticArtilleryBehavior.c.
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Called by the SCR_AIStaticArtilleryBehavior_ShootingLogic node from behavior tree.
Definition at line 72 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 97 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 81 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 104 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 17 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 10 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 23 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 14 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 20 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 25 of file SCR_AIStaticArtilleryBehavior.c.
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Definition at line 11 of file SCR_AIStaticArtilleryBehavior.c.