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SCR_BaseSelectionMenuDisplay Class Reference

Protected Member Functions

void SetDefault ()
void SetContent (array< BaseSelectionMenuEntry > allEntries, array< BaseSelectionMenuEntry > disabledEntries)
 Used to pass in the radial menu content.
void SetSelection (BaseSelectionMenuEntry selectedEntry, vector selectionInput, float selectionAngle, float minInputMagnitude)
 Used to set selected entry. Can be null as for no selection.
void SetSelection (BaseSelectionMenuEntry selectedEntry)
 Generaly Used for setting selected entry.
void SetOpen (IEntity owner, bool open)
 Used to set open state.

Protected Attributes

bool m_bIsOpen
 Is the menu open, should this display be drawn?

Detailed Description

Definition at line 3 of file SCR_BaseSelectionMenuDisplay.c.

Member Function Documentation

◆ SetContent()

void SCR_BaseSelectionMenuDisplay::SetContent ( array< BaseSelectionMenuEntry > allEntries,
array< BaseSelectionMenuEntry > disabledEntries )
protected

Used to pass in the radial menu content.

◆ SetDefault()

void SCR_BaseSelectionMenuDisplay::SetDefault ( )
protected

Sets all parameters in display to default values DISCLAIMER: This will most likely override data you've had. Make sure you know what you're doing!

◆ SetOpen()

void SCR_BaseSelectionMenuDisplay::SetOpen ( IEntity owner,
bool open )
inlineprotected

Used to set open state.

Definition at line 22 of file SCR_BaseSelectionMenuDisplay.c.

◆ SetSelection() [1/2]

void SCR_BaseSelectionMenuDisplay::SetSelection ( BaseSelectionMenuEntry selectedEntry)
protected

Generaly Used for setting selected entry.

◆ SetSelection() [2/2]

void SCR_BaseSelectionMenuDisplay::SetSelection ( BaseSelectionMenuEntry selectedEntry,
vector selectionInput,
float selectionAngle,
float minInputMagnitude )
protected

Used to set selected entry. Can be null as for no selection.

Member Data Documentation

◆ m_bIsOpen

bool SCR_BaseSelectionMenuDisplay::m_bIsOpen
protected

Is the menu open, should this display be drawn?

Definition at line 6 of file SCR_BaseSelectionMenuDisplay.c.


The documentation for this class was generated from the following file: