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SCR_CampaignBuildingSupplyEditorUIComponent Class Reference
Inheritance diagram for SCR_CampaignBuildingSupplyEditorUIComponent:
SCR_BaseEditorUIComponent

Protected Member Functions

override void HandlerAttached (Widget w)
override void HandlerDeattached (Widget w)
void SetSourceIcon (IEntity targetEntity)
Color GetColorForFaction (string factionKey)
void UpdateResources ()
void UpdateSupply ()
void SetProviderName (IEntity targetEntity)

Protected Attributes

SCR_FactionAffiliationComponent m_FactionComponent
TextWidget m_ProviderName
TextWidget m_ProviderCallsign
Widget m_wInGameSupply
TextWidget m_ProviderSupplyCurrent
TextWidget m_ProviderSupplyMax
OverlayWidget m_ProviderIcon
SCR_ResourceComponent m_ResourceComponent
SCR_ResourceConsumer m_ResourceConsumer
ref SCR_ResourceSystemSubscriptionHandleBase m_ResourceSubscriptionHandleConsumer
RplId m_ResourceInventoryPlayerComponentRplId

Detailed Description

Definition at line 1 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

Member Function Documentation

◆ GetColorForFaction()

Color SCR_CampaignBuildingSupplyEditorUIComponent::GetColorForFaction ( string factionKey)
inlineprotected

◆ HandlerAttached()

override void SCR_CampaignBuildingSupplyEditorUIComponent::HandlerAttached ( Widget w)
inlineprotected

◆ HandlerDeattached()

override void SCR_CampaignBuildingSupplyEditorUIComponent::HandlerDeattached ( Widget w)
inlineprotected

◆ SetProviderName()

void SCR_CampaignBuildingSupplyEditorUIComponent::SetProviderName ( IEntity targetEntity)
inlineprotected

◆ SetSourceIcon()

void SCR_CampaignBuildingSupplyEditorUIComponent::SetSourceIcon ( IEntity targetEntity)
inlineprotected

◆ UpdateResources()

void SCR_CampaignBuildingSupplyEditorUIComponent::UpdateResources ( )
inlineprotected

◆ UpdateSupply()

void SCR_CampaignBuildingSupplyEditorUIComponent::UpdateSupply ( )
inlineprotected

Member Data Documentation

◆ m_FactionComponent

SCR_FactionAffiliationComponent SCR_CampaignBuildingSupplyEditorUIComponent::m_FactionComponent
protected

Definition at line 3 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

◆ m_ProviderCallsign

TextWidget SCR_CampaignBuildingSupplyEditorUIComponent::m_ProviderCallsign
protected

Definition at line 5 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

◆ m_ProviderIcon

OverlayWidget SCR_CampaignBuildingSupplyEditorUIComponent::m_ProviderIcon
protected

Definition at line 9 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

◆ m_ProviderName

TextWidget SCR_CampaignBuildingSupplyEditorUIComponent::m_ProviderName
protected

Definition at line 4 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

◆ m_ProviderSupplyCurrent

TextWidget SCR_CampaignBuildingSupplyEditorUIComponent::m_ProviderSupplyCurrent
protected

Definition at line 7 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

◆ m_ProviderSupplyMax

TextWidget SCR_CampaignBuildingSupplyEditorUIComponent::m_ProviderSupplyMax
protected

Definition at line 8 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.

◆ m_ResourceComponent

SCR_ResourceComponent SCR_CampaignBuildingSupplyEditorUIComponent::m_ResourceComponent
protected

◆ m_ResourceConsumer

SCR_ResourceConsumer SCR_CampaignBuildingSupplyEditorUIComponent::m_ResourceConsumer
protected

◆ m_ResourceInventoryPlayerComponentRplId

RplId SCR_CampaignBuildingSupplyEditorUIComponent::m_ResourceInventoryPlayerComponentRplId
protected

◆ m_ResourceSubscriptionHandleConsumer

ref SCR_ResourceSystemSubscriptionHandleBase SCR_CampaignBuildingSupplyEditorUIComponent::m_ResourceSubscriptionHandleConsumer
protected

◆ m_wInGameSupply

Widget SCR_CampaignBuildingSupplyEditorUIComponent::m_wInGameSupply
protected

Definition at line 6 of file SCR_CampaignBuildingSupplyEditorUIComponent.c.


The documentation for this class was generated from the following file: