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SCR_FactionCommanderEstablishCommandMenuHandler Class Reference
Inheritance diagram for SCR_FactionCommanderEstablishCommandMenuHandler:
SCR_FactionCommanderConflictBaseMenuHandler

Protected Member Functions

override bool CanQuickEntryBeShown (notnull Faction commanderFaction, int playerId, vector position, IEntity hoveredEntity)
override bool CanEntryBeSelected (notnull Faction commanderFaction, int playerId, vector position, IEntity hoveredEntity, out string disabledText="")
override bool CanGroupEntryBeSelected (notnull Faction commanderFaction, int playerId, vector position, IEntity hoveredEntity, SCR_AIGroup group, out string disabledText="")
override void OnCommandIssued (notnull Faction commanderFaction, int playerId, vector position, IEntity hoveredEntity, SCR_AIGroup group)
void OnCommandExecuted (vector position)
override bool CanEntryBeShown (notnull Faction commanderFaction, int playerId, vector position, IEntity hoveredEntity)

Protected Attributes

SCR_AIGroup m_Group
ref SCR_EstablishBaseMapCommandCursor m_MapCommandCursor
const string ESTABLISH_BASE_LIMIT_REACHED = "#AR-Notification_GROUP_TASK_ESTABLISH_BASE_TOO_MANY_BASES"

Detailed Description

Member Function Documentation

◆ CanEntryBeSelected()

override bool SCR_FactionCommanderEstablishCommandMenuHandler::CanEntryBeSelected ( notnull Faction commanderFaction,
int playerId,
vector position,
IEntity hoveredEntity,
out string disabledText = "" )
inlineprotected

◆ CanEntryBeShown()

override bool SCR_FactionCommanderEstablishCommandMenuHandler::CanEntryBeShown ( notnull Faction commanderFaction,
int playerId,
vector position,
IEntity hoveredEntity )
inlineprotected

◆ CanGroupEntryBeSelected()

override bool SCR_FactionCommanderEstablishCommandMenuHandler::CanGroupEntryBeSelected ( notnull Faction commanderFaction,
int playerId,
vector position,
IEntity hoveredEntity,
SCR_AIGroup group,
out string disabledText = "" )
inlineprotected

◆ CanQuickEntryBeShown()

override bool SCR_FactionCommanderEstablishCommandMenuHandler::CanQuickEntryBeShown ( notnull Faction commanderFaction,
int playerId,
vector position,
IEntity hoveredEntity )
inlineprotected

◆ OnCommandExecuted()

void SCR_FactionCommanderEstablishCommandMenuHandler::OnCommandExecuted ( vector position)
inlineprotected

◆ OnCommandIssued()

override void SCR_FactionCommanderEstablishCommandMenuHandler::OnCommandIssued ( notnull Faction commanderFaction,
int playerId,
vector position,
IEntity hoveredEntity,
SCR_AIGroup group )
inlineprotected

Member Data Documentation

◆ ESTABLISH_BASE_LIMIT_REACHED

const string SCR_FactionCommanderEstablishCommandMenuHandler::ESTABLISH_BASE_LIMIT_REACHED = "#AR-Notification_GROUP_TASK_ESTABLISH_BASE_TOO_MANY_BASES"
protected

◆ m_Group

SCR_AIGroup SCR_FactionCommanderEstablishCommandMenuHandler::m_Group
protected

◆ m_MapCommandCursor

ref SCR_EstablishBaseMapCommandCursor SCR_FactionCommanderEstablishCommandMenuHandler::m_MapCommandCursor
protected

The documentation for this class was generated from the following file: