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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| void | Start () |
| PUBLIC API. | |
| void | Stop () |
| void | HandlerAttached (Widget w) |
| void | HandlerDeattached (Widget w) |
| void | OnEachFrame () |
| void | ShowFrame (int id) |
| override bool | OnUpdate (Widget w) |
This component implements animation by switching textures, like in a movie. Animation frame rate can be separate from game frame rate. Images must be in image set.
You do not have to care about starting/stopping the animation when widget is shown or hidden, it will be performed automatically.
Definition at line 7 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 67 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 103 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 111 of file SCR_ImageFrameAnimationComponent.c.
Definition at line 144 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 137 of file SCR_ImageFrameAnimationComponent.c.
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PUBLIC API.
Definition at line 46 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 61 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 31 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 12 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 32 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 33 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 24 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 15 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 18 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 21 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 27 of file SCR_ImageFrameAnimationComponent.c.
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Definition at line 35 of file SCR_ImageFrameAnimationComponent.c.