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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| override void | DisplayStartDraw (IEntity owner) |
| override event void | DisplayUpdate (IEntity owner, float timeSlice) |
| bool | ShowInspectCasualtyWidget (IEntity targetCharacter) |
| Start showing the widget. | |
| void | UpdateTarget () |
| Check if target is still alive and update widget if so. | |
| void | UpdateWidgetData () |
| Gather and update data of target character into widget. | |
| void | UpdateWidget () |
| Update widget position and opacity. | |
| void | GetDamageInfo (SCR_InventoryHitZonePointUI hitZonePointUI, IEntity targetEntity, inout float bleedingRate, inout array< bool > hZGroupsBleeding, inout int damageIntensity, inout bool regenerating, inout bool isTourniquetted, inout bool isSalineBagged, inout bool isMorphined) |
| void | GetCasualtyName (inout string sName, IEntity targetCharacter) |
| void | DisplayOnSuspended () |
| void | SetTarget (IEntity target) |
| bool | IsActive () |
| void | DisableWidget () |
| void | EnableWidget () |
| override void | DisplayOnResumed () |
Protected Attributes | |
| SCR_CharacterDamageManagerComponent | m_CharDamageManager |
| Widget | m_wCasualtyInspectWidget |
| IEntity | m_Target |
| const float | UPDATE_FREQ = 0.5 |
| const float | MAX_SHOW_DURATION = 5 |
| const string | TARGET_BONE = "Spine4" |
| float | m_fTimeTillUpdate |
| float | m_fTimeTillClose |
| bool | m_bShouldBeVisible |
Definition at line 1 of file SCR_InspectCasualtyWidget.c.
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Definition at line 282 of file SCR_InspectCasualtyWidget.c.
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Definition at line 304 of file SCR_InspectCasualtyWidget.c.
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Definition at line 264 of file SCR_InspectCasualtyWidget.c.
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Definition at line 18 of file SCR_InspectCasualtyWidget.c.
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Definition at line 25 of file SCR_InspectCasualtyWidget.c.
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Definition at line 294 of file SCR_InspectCasualtyWidget.c.
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Definition at line 236 of file SCR_InspectCasualtyWidget.c.
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Definition at line 180 of file SCR_InspectCasualtyWidget.c.
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Definition at line 276 of file SCR_InspectCasualtyWidget.c.
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Definition at line 270 of file SCR_InspectCasualtyWidget.c.
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Start showing the widget.
Definition at line 47 of file SCR_InspectCasualtyWidget.c.
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Check if target is still alive and update widget if so.
Definition at line 68 of file SCR_InspectCasualtyWidget.c.
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Update widget position and opacity.
Definition at line 135 of file SCR_InspectCasualtyWidget.c.
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Gather and update data of target character into widget.
Definition at line 92 of file SCR_InspectCasualtyWidget.c.
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Definition at line 15 of file SCR_InspectCasualtyWidget.c.
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Definition at line 5 of file SCR_InspectCasualtyWidget.c.
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Definition at line 14 of file SCR_InspectCasualtyWidget.c.
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Definition at line 13 of file SCR_InspectCasualtyWidget.c.
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Definition at line 8 of file SCR_InspectCasualtyWidget.c.
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Definition at line 6 of file SCR_InspectCasualtyWidget.c.
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Definition at line 11 of file SCR_InspectCasualtyWidget.c.
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Definition at line 12 of file SCR_InspectCasualtyWidget.c.
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Definition at line 10 of file SCR_InspectCasualtyWidget.c.