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SCR_LoadoutBaseEditorAttribute Class Reference
Inheritance diagram for SCR_LoadoutBaseEditorAttribute:
SCR_BaseMultiSelectPresetsEditorAttribute SCR_ArsenalBaseEditorAttribute SCR_FactionLoadoutBaseEditorAttribute SCR_ArsenalEquipmentEditorAttribute SCR_ArsenalOutfitEditorAttribute SCR_ArsenalWeaponRackEquipmentEditorAttribute SCR_ArsenalWeaponsEditorAttribute SCR_FactionLoadoutEquipmentEditorAttribute SCR_FactionLoadoutOutfitEditorAttribute SCR_FactionLoadoutWeaponsEditorAttribute SCR_ArsenalWeaponRackWeaponsEditorAttribute

Protected Member Functions

override void CreatePresets ()

Protected Attributes

ref SCR_ArsenalItemTypeUIConfig m_ArsenalItemTypeConfig
SCR_EArsenalItemType m_eInventoryItemTypes

Detailed Description

Definition at line 3 of file SCR_LoadoutBaseEditorAttribute.c.

Member Function Documentation

◆ CreatePresets()

override void SCR_LoadoutBaseEditorAttribute::CreatePresets ( )
inlineprotected

Definition at line 12 of file SCR_LoadoutBaseEditorAttribute.c.

Member Data Documentation

◆ m_ArsenalItemTypeConfig

ref SCR_ArsenalItemTypeUIConfig SCR_LoadoutBaseEditorAttribute::m_ArsenalItemTypeConfig
protected

Definition at line 6 of file SCR_LoadoutBaseEditorAttribute.c.

◆ m_eInventoryItemTypes

SCR_EArsenalItemType SCR_LoadoutBaseEditorAttribute::m_eInventoryItemTypes
protected

Definition at line 9 of file SCR_LoadoutBaseEditorAttribute.c.


The documentation for this class was generated from the following file: