Arma Reforger Explorer 1.7.0.54
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SCR_MapDebugUI Class Reference
Inheritance diagram for SCR_MapDebugUI:
SCR_MapUIBaseComponent

Protected Member Functions

void ShowUnits ()
 Show infantry units.
void SetPropsVisible (bool state)
void GetUnitName (IEntity ent, out string name, out notnull array< string > nameParams)
void PanToPlayer ()
 Context callback.
void ZoomToPPU1 ()
 Zooms to current pixel per unit ratio == 1.
void ZoomLayerUp ()
 Zooms to the beginning of higher layer.
void ZoomLayerDown ()
 Zooms to the ceiling of lower layer.
void ToggleLight ()
 Toggle map light.
void UpdateUnits ()
 Update unit map items.
void OnRadialMenuOpen ()
override void Update (float timeSlice)
override void OnMapOpen (MapConfiguration config)
override void Init ()

Protected Attributes

float m_fUnitIconRotation
ResourceName m_sIconImageset
bool m_bIsUnitVisible
ref array< MapItemm_aMapItems = {}
SCR_MapDescriptorDefaults m_DefaultsCfg

Detailed Description

Definition at line 1 of file SCR_MapDebugUI.c.

Member Function Documentation

◆ GetUnitName()

void SCR_MapDebugUI::GetUnitName ( IEntity ent,
out string name,
out notnull array< string > nameParams )
inlineprotected

Get/update name

Parameters
entis the subject
[out]nameName or formatting of name
[out]nameParamsIf uses formating: Firstname, Alias and Surname (Alias can be an empty string)

Definition at line 100 of file SCR_MapDebugUI.c.

◆ Init()

override void SCR_MapDebugUI::Init ( )
inlineprotected

Definition at line 266 of file SCR_MapDebugUI.c.

◆ OnMapOpen()

override void SCR_MapDebugUI::OnMapOpen ( MapConfiguration config)
inlineprotected

Definition at line 253 of file SCR_MapDebugUI.c.

◆ OnRadialMenuOpen()

void SCR_MapDebugUI::OnRadialMenuOpen ( )
inlineprotected

Definition at line 205 of file SCR_MapDebugUI.c.

◆ PanToPlayer()

void SCR_MapDebugUI::PanToPlayer ( )
inlineprotected

Context callback.

Definition at line 132 of file SCR_MapDebugUI.c.

◆ SetPropsVisible()

void SCR_MapDebugUI::SetPropsVisible ( bool state)
inlineprotected

Sets visibility of a descriptor type props across all layers

Parameters
statedetermines visibility

Definition at line 75 of file SCR_MapDebugUI.c.

◆ ShowUnits()

void SCR_MapDebugUI::ShowUnits ( )
inlineprotected

Show infantry units.

Definition at line 16 of file SCR_MapDebugUI.c.

◆ ToggleLight()

void SCR_MapDebugUI::ToggleLight ( )
inlineprotected

Toggle map light.

Definition at line 181 of file SCR_MapDebugUI.c.

◆ Update()

override void SCR_MapDebugUI::Update ( float timeSlice)
inlineprotected

Definition at line 246 of file SCR_MapDebugUI.c.

◆ UpdateUnits()

void SCR_MapDebugUI::UpdateUnits ( )
inlineprotected

Update unit map items.

Definition at line 190 of file SCR_MapDebugUI.c.

◆ ZoomLayerDown()

void SCR_MapDebugUI::ZoomLayerDown ( )
inlineprotected

Zooms to the ceiling of lower layer.

Definition at line 168 of file SCR_MapDebugUI.c.

◆ ZoomLayerUp()

void SCR_MapDebugUI::ZoomLayerUp ( )
inlineprotected

Zooms to the beginning of higher layer.

Definition at line 153 of file SCR_MapDebugUI.c.

◆ ZoomToPPU1()

void SCR_MapDebugUI::ZoomToPPU1 ( )
inlineprotected

Zooms to current pixel per unit ratio == 1.

Definition at line 146 of file SCR_MapDebugUI.c.

Member Data Documentation

◆ m_aMapItems

ref array<MapItem> SCR_MapDebugUI::m_aMapItems = {}
protected

Definition at line 10 of file SCR_MapDebugUI.c.

◆ m_bIsUnitVisible

bool SCR_MapDebugUI::m_bIsUnitVisible
protected

Definition at line 9 of file SCR_MapDebugUI.c.

◆ m_DefaultsCfg

SCR_MapDescriptorDefaults SCR_MapDebugUI::m_DefaultsCfg
protected

Definition at line 12 of file SCR_MapDebugUI.c.

◆ m_fUnitIconRotation

float SCR_MapDebugUI::m_fUnitIconRotation
protected

Definition at line 4 of file SCR_MapDebugUI.c.

◆ m_sIconImageset

ResourceName SCR_MapDebugUI::m_sIconImageset
protected

Definition at line 7 of file SCR_MapDebugUI.c.


The documentation for this class was generated from the following file: