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SCR_NotificationPlayerTargetEditableEntity Class Reference
Inheritance diagram for SCR_NotificationPlayerTargetEditableEntity:
SCR_NotificationDisplayData SCR_NotificationEditableEntityEditableEntityTarget

Protected Member Functions

override string GetText (SCR_NotificationData data)
override void SetPosition (SCR_NotificationData data)
override void SetFactionRelatedColor (SCR_NotificationData data)

Protected Attributes

bool m_bGetTargetCharacterName

Detailed Description

Notification Player with target Editable Entity Display info Displays a notification: %1 = Player name, %2 = EditableEntity name SCR_NotificationData: m_iParam1 = PlayerID, m_iParam2 = editibleEntityID Can also be used for Player pinging a target entity (m_iParam1 pinging playerID, m_iParam2 = target entityID)

Definition at line 8 of file SCR_NotificationPlayerTargetEditableEntity.c.

Member Function Documentation

◆ GetText()

override string SCR_NotificationPlayerTargetEditableEntity::GetText ( SCR_NotificationData data)
inlineprotected

Definition at line 13 of file SCR_NotificationPlayerTargetEditableEntity.c.

◆ SetFactionRelatedColor()

override void SCR_NotificationPlayerTargetEditableEntity::SetFactionRelatedColor ( SCR_NotificationData data)
inlineprotected

Definition at line 37 of file SCR_NotificationPlayerTargetEditableEntity.c.

◆ SetPosition()

override void SCR_NotificationPlayerTargetEditableEntity::SetPosition ( SCR_NotificationData data)
inlineprotected

Definition at line 27 of file SCR_NotificationPlayerTargetEditableEntity.c.

Member Data Documentation

◆ m_bGetTargetCharacterName

bool SCR_NotificationPlayerTargetEditableEntity::m_bGetTargetCharacterName
protected

Definition at line 11 of file SCR_NotificationPlayerTargetEditableEntity.c.


The documentation for this class was generated from the following file: