![]() |
Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Protected Member Functions | |
| override void | OnActivate (IEntity object) |
| void | OnWeaponFired (int playerID, BaseWeaponComponent weapon, IEntity entity) |
| bool | EvaluateConditions (int playerID, BaseWeaponComponent weapon, IEntity entity) |
| bool | EvaluateConditionsAND (int playerID, BaseWeaponComponent weapon, IEntity entity) |
| bool | EvaluateConditionsOR (int playerID, BaseWeaponComponent weapon, IEntity entity) |
| bool | EvaluateConditionsNAND (int playerID, BaseWeaponComponent weapon, IEntity entity) |
| bool | EvaluateConditionsXOR (int playerID, BaseWeaponComponent weapon, IEntity entity) |
| override array< ref SCR_ScenarioFrameworkActionBase > | GetSubActions () |
Protected Attributes | |
| CharacterWeaponManagerComponent | characterWeaponManager |
Definition at line 2 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 48 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 69 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 96 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 84 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 102 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 117 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 19 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
inlineprotected |
Definition at line 36 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.
|
protected |
Definition at line 16 of file SCR_ScenarioFrameworkActionEventOnProjectileShot.c.