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SCR_WeaponBipodCondition Class Reference

Returns true if weapon has loaded magazine. More...

Inheritance diagram for SCR_WeaponBipodCondition:
SCR_AvailableActionCondition

Protected Member Functions

override bool IsAvailable (notnull SCR_AvailableActionsConditionData data)

Protected Attributes

bool m_bBipodState

Detailed Description

Returns true if weapon has loaded magazine.

Definition at line 3 of file SCR_WeaponBipodCondition.c.

Member Function Documentation

◆ IsAvailable()

override bool SCR_WeaponBipodCondition::IsAvailable ( notnull SCR_AvailableActionsConditionData data)
inlineprotected

Returns true when current weapon has bipod and matches the desired state Returns opposite if m_bNegateCondition is enabled, but only if weapon has bipod

Definition at line 11 of file SCR_WeaponBipodCondition.c.

Member Data Documentation

◆ m_bBipodState

bool SCR_WeaponBipodCondition::m_bBipodState
protected

Definition at line 6 of file SCR_WeaponBipodCondition.c.


The documentation for this class was generated from the following file: