Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | BaseItemAnimationComponentClass |
Functions | |
BaseAimingComponentClass GameComponentClass | GetOwner () |
This component takes care of sending chat messages. More... | |
proto external bool | SyncWithCharacter (ChimeraCharacter pCharacter, string overrideStartNode) |
proto external bool | RemoveSyncReference (ChimeraCharacter pCharacter) |
Removes previously synced character reference. More... | |
proto external bool | IsAnimationTag (AnimationTagID tagID) |
event protected void | OnAnimationEvent (AnimationEventID animEventType, AnimationEventID animUserString, int intParam, float timeFromStart, float timeToEnd) |
event protected bool | OnPrepareAnimInput (IEntity owner, float ts) |
event protected bool | OnProcessAnimOutput (IEntity owner, float ts) |
event protected void | OnCharacterFloatVariablet (int variableID, float value) |
Called when variable was changed in synced character's animation logic. More... | |
event protected void | OnCharacterIntVariable (int variableID, int value) |
event protected void | OnCharacterBoolVariable (int variableID, bool value) |
event protected void | OnCharacterCommand (int commandID, int intValue, float floatValue) |
Called when animation command was called in synced character's animation logic. More... | |