Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
BaseMagazineComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
BaseMagazineComponentClass
:
GameComponentClass
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{
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}
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class
BaseMagazineComponent:
GameComponent
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{
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proto external IEntity
GetOwner
();
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proto external
bool
IsUsed
();
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proto external
void
SetAmmoCount
(
int
ammoCount);
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proto external
int
GetAmmoCount
();
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proto external
int
GetMaxAmmoCount
();
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proto external
BaseMagazineWell
GetMagazineWell
();
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proto external
UIInfo
GetUIInfo
();
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}
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SetAmmoCount
proto external void SetAmmoCount(int ammoCount)
GetAmmoCount
proto external int GetAmmoCount()
Returns the remaining ammo.
IsUsed
proto external bool IsUsed()
GameComponentClass
Definition:
GameComponentClass.c:7
UIInfo
UIInfo - declare object, allows to define UI elements.
Definition:
UIInfo.c:13
GetMagazineWell
proto external BaseMagazineWell GetMagazineWell()
GetUIInfo
proto external UIInfo GetUIInfo()
Definition:
SCR_EditableEntityCampaignBuildingModeLabelSetting.c:27
BaseMagazineWell
Definition:
BaseMagazineWell.c:12
BaseMagazineComponentClass
Definition:
BaseMagazineComponent.c:12
GetMaxAmmoCount
proto external int GetMaxAmmoCount()
Returns the maximum amount of ammo in this magazine.
GameComponent
Definition:
GameComponent.c:12
GetOwner
BaseMagazineComponentClass GameComponentClass GetOwner()
Owner entity of the fuel tank.
Definition:
SCR_FuelNode.c:128
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Weapon
BaseMagazineComponent.c
Generated by
1.8.17