Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | CharacterAnimationComponentClass |
Functions | |
CharacterAnimationComponentClass BaseAnimPhysComponentClass | SetAnimationLayerTPP () |
Set animation layer for third person camera. More... | |
proto external void | SetAnimationLayerFPP () |
Set animation layer for first person camera. More... | |
proto external bool | SetIKTarget (string bindingName, string boneName, vector position, vector rotationRad) |
proto external bool | SetIKTargetPlane (string bindingName, float normalX, float normalY, float normalZ, float dist) |
proto external bool | GetCollisionMinMax (ECharacterStance whichStance, out vector outMin, out vector outMax) |
proto external void | GetMovementState (out CharacterMovementState movementState) |
proto external CharacterHeadingAnimComponent | GetHeadingComponent () |
heading component - AnimPhysAgent component More... | |
proto external CharacterBuoyancyComponent | GetKinematicBuoyancyComponent () |
Character Buoyancy - AnimPhysAgent component. More... | |
proto external bool | IsWeaponADSTag () |
proto external bool | IsPrimaryTag (AnimationTagID tagID) |
proto external bool | IsSecondaryTag (AnimationTagID tagID) |
proto external float | GetMaxSpeed (float inputForward, float inputRight, int moveType) |
Returns max speed for provided model direction and movement type. More... | |
proto external float | GetTopSpeed (int moveType=-1, bool ignoreStance=false) |
proto external vector | GetInertiaSpeed () |
Returns the current inertia speed. More... | |
proto external CharacterCommandHandlerComponent | GetCommandHandler () |
command handler access More... | |
proto external bool | IsRagdollActive () |
Returns if Character is currently ragdolling. More... | |
proto external void | AddRagdollEffectorDamage (vector posLS, vector dirLS, float force, float radius, float maxLifeTime) |