15 proto
void GetMovement(out
float pSpeed, out vector pLocalDirection);
16 proto external
void SetMovement(
float speed, vector pLocalDirection);
21 proto external
int GetRollCommand();
22 proto external
void SetRoll(
int rollCommand);
24 proto external
float GetLean();
25 proto external
void SetLean(
float lean);
26 proto external
bool IsMoving();
27 proto external
bool IsSprinting();
28 proto external
bool IsAdjustedStanceEnabled();
29 proto external
void ToggleAdjustedStance(
bool enabled);
31 proto external
void SetAimChange(vector aimChange);
33 proto external vector GetAimChange();
35 proto external
float GetHeadingAngle();
36 proto external
void SetHeadingAngle(
float newHeadingAngle);
38 proto external
void SetAimingAngles(vector aimingAngles);
40 proto external vector GetAimingAngles();
42 proto external
void SetLookAtAngles(vector lookAtAngles);
44 proto external vector GetLookAtAngles();
46 proto external
void SetWeaponIKTranslation(vector pWeaponTrans);
47 proto external vector GetWeaponIKTranslation();
49 proto external
bool CameraIsFreeLook();
50 proto external
void SetFreelook(
bool pFreelook);
51 proto external
void SetTransferFreeaimAfterFreelookRequest(
bool val);
52 proto external
bool ShouldTransferFreeaimAfterFreelook();
54 proto external
bool WeaponIsRaisedOrADS();
55 proto external
bool WeaponIsRaised();
56 proto external
void SetRaiseWeapon(
bool bRaise);
57 proto external
void SetWeaponPullTrigger(
bool bPull);
58 proto external
bool WeaponIsPullingTrigger();
59 proto external
bool WeaponIsStartReloading();
60 proto external
int GetWeaponReloadType();
61 proto external
void SetReloadWeapon(
int ReloadType);
62 proto external
void SetWeaponADS(
bool ads);
63 proto external
bool IsWeaponADS();
64 proto external
bool IsWeaponObstructionEnabled();
65 proto external
void ToggleWeaponObstruction(
bool enabled);
67 proto external
void SetJump(
float val);
68 proto external
float GetJump();
69 proto external
void SetThrow(
bool val);
70 proto external
bool GetThrow();
71 proto external
void CancelThrow();
72 proto external
bool IsThrowCanceled();
73 proto external
void SetDie(
bool val,
float direction);
74 proto external
float GetDie();
75 proto external
void SetMeleeAttack(
bool val);
76 proto external
bool GetMeleeAttack();
79 proto external
float GetHitDirection();
81 proto external
void SetVehicleCompartment(BaseCompartmentSlot pCompartment);
82 proto external BaseCompartmentSlot GetVehicleCompartment();
85 proto external
void SetVehicleDoorInfoIndex(
int val);
86 proto external
int GetVehicleDoorInfoIndex();
87 proto external
void SetVehicleTeleportTarget(vector target[]);
88 proto external vector[] GetVehicleTeleportTarget();
89 proto external
void SetVehicleSteering(
float val);
90 proto external
float GetVehicleSteering();
91 proto external
void SetVehicleThrottle(
float val);
92 proto external
float GetVehicleThrottle();
93 proto external
void SetVehicleClutch(
float val);
94 proto external
float GetVehicleClutch();
95 proto external
void SetVehicleBrake(
float val);
96 proto external
float GetVehicleBrake();
97 proto external
void SetVehicleCollective(
float val);
98 proto external
float GetVehicleCollective();
99 proto external
void SetVehicleCyclicForward(
float val);
100 proto external
float GetVehicleCyclicForward();
101 proto external
void SetVehicleCyclicAside(
float val);
102 proto external
float GetVehicleCyclicAside();
103 proto external
void SetVehicleAntiTorque(
float val);
104 proto external
float GetVehicleAntiTorque();
105 proto external
int SetVehicleGearSwitch();
106 proto external
void GetVehicleGearSwitch(
int val);
107 proto external
void SetVehicleEngineStartStop(
int val);
108 proto external
int GetVehicleEngineStartStop();
109 proto external
void SetVehicleLights(
int val);
110 proto external
int GetVehicleLights();
111 proto external
void SetVehicleHorn(
int val);
112 proto external
int GetVehicleHorn();
116 proto external
bool IsPlayingGesture();
117 proto external
void SetPlayingGesture(
bool val);
118 proto external
int GetGestureID();
119 proto external
void SetGestureID(
int gestureID);
120 proto external
bool IsUnconscious();
122 proto external IEntity GetLeftHandGadgetEntity();
124 proto external IEntity GetWantedLefHandGadgetEntity();
125 proto external
void SetCancelItemAction(
bool value);
127 proto external
float GetWaterBodyApproxDepth();
129 proto external
float GetWaterCharacterSubmersion();
131 proto external
float GetWaterNoseSubmersion();
133 proto external
float GetWaterBodySurfaceY();