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SCR_DestructibleTreeV2.c File Reference

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Data Structures

class  SCR_DestructibleTreeV2Class
 
class  SCR_DestroyedTreePartsData
 
class  SCR_DestructibleTreeV2
 Encapsulates the functionality of a destructible tree entity in the world. More...
 

Variables

SCR_DestructibleTreeV2Class impulse
 
float distance
 
vector position
 
vector direction
 
EDamageType type
 
class SCR_DestroyedTreePartsData m_aTreeParts = null
 
ref array< ref SCR_TreeTraceInfo > m_aTreeTraceInfo = null
 
ref array< ref SCR_DestroyedTreePartsDatam_aCachedTreePartsToDestroy = null
 
ref array< intm_aTreePartsToBreak = null
 
float m_fDamage = 0
 
float m_fTimeSinceLastSoundEvent = 0
 

Variable Documentation

◆ direction

vector direction

Definition at line 31 of file SCR_DestructibleTreeV2.c.

◆ distance

float distance

Definition at line 29 of file SCR_DestructibleTreeV2.c.

◆ impulse

◆ m_aCachedTreePartsToDestroy

ref array<ref SCR_DestroyedTreePartsData> m_aCachedTreePartsToDestroy = null

Definition at line 48 of file SCR_DestructibleTreeV2.c.

◆ m_aTreeParts

class SCR_DestroyedTreePartsData m_aTreeParts = null

◆ m_aTreePartsToBreak

ref array<int> m_aTreePartsToBreak = null

Definition at line 49 of file SCR_DestructibleTreeV2.c.

◆ m_aTreeTraceInfo

ref array<ref SCR_TreeTraceInfo> m_aTreeTraceInfo = null

Definition at line 47 of file SCR_DestructibleTreeV2.c.

◆ m_fDamage

float m_fDamage = 0

Definition at line 50 of file SCR_DestructibleTreeV2.c.

◆ m_fTimeSinceLastSoundEvent

float m_fTimeSinceLastSoundEvent = 0

Definition at line 51 of file SCR_DestructibleTreeV2.c.

◆ position

vector position

Definition at line 30 of file SCR_DestructibleTreeV2.c.

◆ type

Definition at line 32 of file SCR_DestructibleTreeV2.c.