Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
FuelManagerComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
FuelManagerComponentClass
:
GameComponentClass
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{
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}
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class
FuelManagerComponent:
GameComponent
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{
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proto external
int
GetFuelNodesList
(out notnull array<BaseFuelNode> outNodes);
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proto external
bool
HasFuel
();
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proto external
bool
CanBeRefueled
();
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proto external
float
GetTotalFuel
();
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proto external
float
GetTotalMaxFuel
();
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// callbacks
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event
void
OnInit
(IEntity owner);
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}
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FuelManagerComponentClass
Definition:
FuelManagerComponent.c:12
GetTotalMaxFuel
proto external float GetTotalMaxFuel()
Get the current sum of the max amount of fuel in all nodes.
GameComponentClass
Definition:
GameComponentClass.c:7
CanBeRefueled
proto external bool CanBeRefueled()
Returns true if at least one node can be refueled.
GetFuelNodesList
FuelManagerComponentClass GameComponentClass GetFuelNodesList(out notnull array< BaseFuelNode > outNodes)
GetTotalFuel
proto external float GetTotalFuel()
Get the current sum of amount of fuel in all nodes.
OnInit
override protected void OnInit(IEntity owner)
Definition:
SCR_CharacterCommandHandler_Tests.c:523
HasFuel
proto external bool HasFuel()
Returns true if one node has at least some fuel.
GameComponent
Definition:
GameComponent.c:12
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Components
FuelManagerComponent.c
Generated by
1.8.17