Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
FuelManagerComponent.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
13 {
14 }
15 
16 class FuelManagerComponent: GameComponent
17 {
18  proto external int GetFuelNodesList(out notnull array<BaseFuelNode> outNodes);
20  proto external bool HasFuel();
22  proto external bool CanBeRefueled();
24  proto external float GetTotalFuel();
26  proto external float GetTotalMaxFuel();
27 
28  // callbacks
29 
30  event void OnInit(IEntity owner);
31 }
32 
FuelManagerComponentClass
Definition: FuelManagerComponent.c:12
GetTotalMaxFuel
proto external float GetTotalMaxFuel()
Get the current sum of the max amount of fuel in all nodes.
GameComponentClass
Definition: GameComponentClass.c:7
CanBeRefueled
proto external bool CanBeRefueled()
Returns true if at least one node can be refueled.
GetFuelNodesList
FuelManagerComponentClass GameComponentClass GetFuelNodesList(out notnull array< BaseFuelNode > outNodes)
GetTotalFuel
proto external float GetTotalFuel()
Get the current sum of amount of fuel in all nodes.
OnInit
override protected void OnInit(IEntity owner)
Definition: SCR_CharacterCommandHandler_Tests.c:523
HasFuel
proto external bool HasFuel()
Returns true if one node has at least some fuel.
GameComponent
Definition: GameComponent.c:12