Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
InputButtonStyle.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
12 class InputButtonStyle: ScriptAndConfig
13 {
14  [Attribute(desc:"ImageSet")]
15  ResourceName m_sImageSet;
16 
17  [Attribute(desc:"GlowImageSet")]
18  ResourceName m_sGlowImageSet;
19 
20  [Attribute(defvalue:"")]
21  string m_sKeyBackground;
22 
23  [Attribute(defvalue:"")]
24  string m_sKeyOutline;
25 
26  [Attribute(defvalue:"")]
27  string m_sGlow;
28 
29  [Attribute(defvalue:"")]
30  string m_sGlowOutline;
31 
32  [Attribute(defvalue:"2X")]
33  string m_sDoubleTabText;
34 
35  [Attribute(defvalue:"rectangle-mask")]
36  string m_sAlphaMask;
37 
38  [Attribute()]
39  ResourceName m_sFont;
40 
41  [Attribute(defvalue:"3.5")]
42  float m_fTextSizeModifier;
43 
44  [Attribute(defvalue:"2.0")]
45  float m_fLineHeightModifier;
46 
47  [Attribute(defvalue:"0 0 0 0.5")]
48  ref Color m_GlowColor;
49 
50  [Attribute(defvalue:"0.760 0.392 0.078 1")]
51  ref Color m_BackgroundColor;
52 
53  [Attribute(defvalue:"0 0 0 1")]
54  ref Color m_LabelColor;
55 
56  [Attribute(defvalue:"1 1 1 1")]
57  ref Color m_DoubleTapColor;
58 
59  [Attribute(defvalue:"0.411 0.411 0.411 0.580")]
60  ref Color m_OutlineColor;
61 
62 }
63 
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition: SCR_RespawnBriefingComponent.c:17
Attribute
typedef Attribute
Post-process effect of scripted camera.
InputButtonStyle
Definition: InputButtonStyle.c:12