Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
RespawnComponent.c
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
RespawnComponentClass
:
GameComponentClass
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{
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}
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class
RespawnComponent:
GameComponent
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{
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proto external
void
NotifySpawn
(IEntity spawnedEntity);
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proto external PlayerController
GetPlayerController
();
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// callbacks
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event
protected
void
OnInit
(IEntity owner);
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event
protected
void
OnDelete
(IEntity owner);
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event
protected
void
OnPostInit
(IEntity owner);
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event
protected
void
OnDiag
(IEntity owner,
float
timeSlice);
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event
protected
void
OnFrame
(IEntity owner,
float
timeSlice);
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}
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OnDelete
event protected void OnDelete(IEntity owner)
Definition:
SCR_CampaignBuildingCompositionComponent.c:538
GameComponentClass
Definition:
GameComponentClass.c:7
OnFrame
event protected void OnFrame(IEntity owner, float timeSlice)
OnPostInit
event protected void OnPostInit(IEntity owner)
Editable Mine.
Definition:
SCR_AIConfigComponent.c:72
GetPlayerController
proto external PlayerController GetPlayerController()
Definition:
SCR_PlayerDeployMenuHandlerComponent.c:307
OnInit
event protected void OnInit(IEntity owner)
Definition:
SCR_CharacterCommandHandler_Tests.c:523
OnDiag
event protected void OnDiag(IEntity owner, float timeSlice)
NotifySpawn
RespawnComponentClass GameComponentClass NotifySpawn(IEntity spawnedEntity)
GameComponent
Definition:
GameComponent.c:12
RespawnComponentClass
Definition:
RespawnComponent.c:12
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
GameMode
RespawnComponent.c
Generated by
1.8.17