Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
RespawnComponent.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
13 {
14 }
15 
21 class RespawnComponent: GameComponent
22 {
26  proto external void NotifySpawn(IEntity spawnedEntity);
30  proto external PlayerController GetPlayerController();
31 
32  // callbacks
33 
38  event protected void OnInit(IEntity owner);
43  event protected void OnDelete(IEntity owner);
48  event protected void OnPostInit(IEntity owner);
54  event protected void OnDiag(IEntity owner, float timeSlice);
60  event protected void OnFrame(IEntity owner, float timeSlice);
61 }
62 
OnDelete
event protected void OnDelete(IEntity owner)
Definition: SCR_CampaignBuildingCompositionComponent.c:538
GameComponentClass
Definition: GameComponentClass.c:7
OnFrame
event protected void OnFrame(IEntity owner, float timeSlice)
OnPostInit
event protected void OnPostInit(IEntity owner)
Editable Mine.
Definition: SCR_AIConfigComponent.c:72
GetPlayerController
proto external PlayerController GetPlayerController()
Definition: SCR_PlayerDeployMenuHandlerComponent.c:307
OnInit
event protected void OnInit(IEntity owner)
Definition: SCR_CharacterCommandHandler_Tests.c:523
OnDiag
event protected void OnDiag(IEntity owner, float timeSlice)
NotifySpawn
RespawnComponentClass GameComponentClass NotifySpawn(IEntity spawnedEntity)
GameComponent
Definition: GameComponent.c:12
RespawnComponentClass
Definition: RespawnComponent.c:12