Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_AIFormationEditorAttribute.c
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// Script File
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[
BaseContainerProps
(),
SCR_BaseEditorAttributeCustomTitle
()]
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class
SCR_AIFormationEditorAttribute
:
SCR_BaseFloatValueHolderEditorAttribute
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{
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override
SCR_BaseEditorAttributeVar
ReadVariable(Managed item, SCR_AttributesManagerEditorComponent manager)
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{
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return
null
;
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//WIP
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#ifndef WORKBENCH
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return
null
;
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#endif
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/*
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SCR_EditableEntityComponent editableEntity = SCR_EditableEntityComponent.Cast(item);
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if (!editableEntity || (editableEntity.GetEntityType() != EEditableEntityType.GROUP)) return null;
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if (editableEntity.HasEntityState(EEditableEntityState.PLAYER)) return null;
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SCR_AIGroup aiGroup = SCR_AIGroup.Cast(editableEntity.GetOwner());
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if (!aiGroup) return null;
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AIFormationComponent AIFormation = AIFormationComponent.Cast(editableEntity.GetOwner().FindComponent(AIFormationComponent));
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if (!AIFormation) return null;
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AIFormationDefinition formation = AIFormation.GetFormation();
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if (!formation) return null;
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*/
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//Print(formation.GetName());
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return
SCR_BaseEditorAttributeVar
.CreateInt(0);
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}
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override
void
WriteVariable(Managed item,
SCR_BaseEditorAttributeVar
var, SCR_AttributesManagerEditorComponent manager,
int
playerID)
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{
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if
(!var)
return
;
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SCR_EditableEntityComponent
editableEntity =
SCR_EditableEntityComponent
.Cast(item);
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}
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};
SCR_BaseEditorAttributeCustomTitle
Definition:
SCR_BaseEditorAttribute.c:868
SCR_BaseEditorAttributeVar
Definition:
SCR_BaseEditorAttributeVar.c:1
SCR_EditableEntityComponent
Definition:
SCR_EditableEntityComponent.c:13
SCR_BaseFloatValueHolderEditorAttribute
Attribute base for Name, icon and float value for other attributes to inherent from.
Definition:
SCR_BaseFloatValueHolderEditorAttribute.c:3
SCR_AIFormationEditorAttribute
Definition:
SCR_AIFormationEditorAttribute.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
Containers
Attributes
SCR_AIFormationEditorAttribute.c
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