3     ref SCR_BTParam<IEntity> m_Vehicle = 
new SCR_BTParam<IEntity>(
SCR_AIActionTask.ENTITY_PORT);
 
    4     ref SCR_BTParam<ECompartmentType> m_eRoleInVehicle = 
new SCR_BTParam<ECompartmentType>(
SCR_AIActionTask.ROLEINVEHICLE_PORT);    
 
    7     void InitParameters(IEntity vehicle, 
ECompartmentType role, 
float priorityLevel)
 
   17         InitParameters(vehicle, role, priorityLevel);
 
   18         m_sBehaviorTree = 
"AI/BehaviorTrees/Chimera/Group/ActivityGetIn.bt";
 
   19         SetPriority(priority);
 
   21             m_OwnerGroup = 
SCR_AIGroup.Cast(utility.GetAIAgent());
 
   25     override string GetActionDebugInfo()
 
   31     override void OnActionDeselected()
 
   33         super.OnActionDeselected();
 
   34         m_OwnerGroup.ReleaseCompartments();
 
   38     override void OnActionCompleted()
 
   40         super.OnActionCompleted();
 
   41         m_OwnerGroup.ReleaseCompartments();
 
   45     override void OnActionFailed()
 
   47         super.OnActionFailed();
 
   48         m_OwnerGroup.ReleaseCompartments();
 
   49         m_OwnerGroup.RemoveUsableVehicle(
m_Vehicle.m_Value);