Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_AIGetOutActivity.c
Go to the documentation of this file.
1
class
SCR_AIGetOutActivity
:
SCR_AIActivityBase
2
{
3
ref SCR_BTParam<IEntity> m_Vehicle =
new
SCR_BTParam<IEntity>(
SCR_AIActionTask
.ENTITY_PORT);
4
5
void
InitParameters(IEntity vehicle,
float
priorityLevel)
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{
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m_Vehicle
.Init(
this
, vehicle);
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m_fPriorityLevel
.Init(
this
, priorityLevel);
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}
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void
SCR_AIGetOutActivity
(SCR_AIGroupUtilityComponent utility, AIWaypoint relatedWaypoint, IEntity vehicle,
float
priority = PRIORITY_ACTIVITY_GET_OUT,
float
priorityLevel = PRIORITY_LEVEL_NORMAL)
12
{
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InitParameters(vehicle, priorityLevel);
14
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m_sBehaviorTree =
"AI/BehaviorTrees/Chimera/Group/ActivityGetOut.bt"
;
16
SetPriority(priority);
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}
18
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override
string
GetActionDebugInfo()
20
{
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return
this.ToString() +
" leaving "
+
m_Vehicle
.ValueToString();
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}
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};
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m_fPriorityLevel
float m_fPriorityLevel
Definition:
SendGoalMessage.c:3
SCR_AIActivityBase
Definition:
SCR_AIActivity.c:1
m_Vehicle
enum EAICompartmentType m_Vehicle
SCR_AIGetOutActivity
Definition:
SCR_AIGetOutActivity.c:1
SCR_AIActionTask
Definition:
SCR_AIBehaviorTask.c:1
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
AI
Behavior
SCR_AIGetOutActivity.c
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