11 [
RplRpc(RplChannel.Reliable, RplRcver.Owner)]
14 Print(
"Unlocking achievement with ID " + achievement, LogLevel.DEBUG);
23 Rpc(UnlockOnClient, achievement);
29 [
RplRpc(RplChannel.Reliable, RplRcver.Owner)]
32 Print(
"Incrementing achievement stat with ID " + achievementStat, LogLevel.DEBUG);
33 Achievements.IncrementAchievementProgress(achievementStat, 1);